All Roblox DOORS Entities Guide – How to Survive All Entities

There are a ton of monsters called entities in DOORS Roblox and there's a specific strategy to surviving each one. Some are similar and some appear in different levels but I wanted to make a guide for all of them in one place for you. Here's my all DOORS entities guide to survive them all. How to Survive All DOORS Entities Guide Each Entity has a specific mechanic to survive it and most have audio and visual cues like the flickering lights and howling for Rush. I'll list everything you need to know about each DOORS entity as well as on what levels it appears and how best to survive it. I highly recommend you check out the first entry for Hide first before the other ones. Lastly, note that most of these entities will be banished by the Crucifix but bosses will only get stunned. Entity Appears In Description How to Survive Hide (Important) • Hotel• Mines• Super Hard Mode• Ranked Mode Appears as a jump scare when you hide for too long dealing 40 damage and pushing you out disabling hiding for 10 to 20 seconds. Appears automatically in the last spot you hid in during The Mines. Doesn't appear in The Rooms and Backdoor so there you can hide as long as you want. When you see flashing words while hiding, leave the hiding spot if you can or if there's no Rush or other monsters present. If there are, it's better to take 40 damage than to die by leaving. Rush • Hotel• Mines• Super Hard Mode• Retro Mode• Ranked Mode Lights blink then it screams with increasing volume and rushes through rooms toward you dealing massive damage (100) or insta-killing you on Super Hard mode. As soon as you see lights flicker find a hiding spot like a closet, bed, etc. and hide. Exit only once the screaming stops. Eyes • Hotel• Mines• Super Hard Mode• Retro Mode• Ranked Mode Randomly spawns when opening a new door dealing low damage per second to those starting at it. Teleports in The Mines. Look away in any direction so it's outside your FOV and walk around it safely. Ambush • Hotel• Mines• Super Hard Mode• Retro Mode• Ranked Mode Like Rush but it returns 1 to 4 times towards you. Encounter chance starts low but increases as you progress. Same as Rush but once it passes leave the closet as its scream reduces in volume to avoid getting pushed out by Hide. Then, as it returns and the screams get louder, hide again. Repeat until it's completely gone. Screech • Hotel• Mines• Super Hard Mode• Retro Mode• Ranked Mode Spawns in dark rooms or rooms darkened by Rush/Ambush. Makes a screech, screen-shake,, then a "pssst" sound, then bites the player for 40 damage if not look at directly. When you hear screeching/see screen shaking in a dark room and a "pssst" sound quickly look around and look directly at Screech causing it to despawn. Dupe • Hotel• Mines• Super Hard Mode• Ranked Mode Can randomly spawn in rooms with multiple exits and create up to 8 false doors with incorrect numbers. If a false door is interacted with he attacks the player for 40 damage. In rooms with multiple exits, watch out for wrong numbers for the following door so always keep track of the door number you're in the and the following one. You can also hear Dupe's low rumbling when near a false door. Halt • Hotel• Mines Appears in The Dining Hall room in The Hotel and The Bridges room in The Mines. In both cases, Halt will teleport behind you with a message "Turn Around" repeating this process until you exit. If it reaches you, you'll take 60 damage. The goal here is to reach the end of The Dining Hall room which is the stage and the door or The Bridges room in The Mines without coming in contact with Halt. Jack • Hotel• Mines• Super Hard Mode• Ranked Mode Randomly appears when entering a room as a jumpscare or in hiding spots preventing them shortly. Deals no damage and disappears quickly. Just a jump scare and minor annoyance, no damage dealt so there's nothing to survive. Timothy • Hotel• Mines• Super Hard Mode Appears randomly in loot containers and jumps on you dealing 5 damage. If you have the Crucifix from Jeff's shop, Timothy will be blocked. Dread • Hotel• Mines• Ranked Mode Spawns in nearby rooms when the in-game clock ticks to 12:00 (midnight). Lights will be shut down and it will slowly chase you insta-killing you on contact. Dread despawns if you open a new non-Dupe numbered door. His signs are that on Dread spawn, the lights will flicker for a long period of time and you'll hear increasing whispering and your heart beat as it approaches. Run away and open the next new door to despawn him. Snare • Hotel• Mines• Garden• Ranked Mode• Super Hard Mode Appears in The Courtyard and Greenhouse areas of the Hotel on the ground. If you step on it, you take 20 damage and are stunned for a few seconds. Have a light source when entering the areas where Snare spawns so that you can notice it on the ground. Sally • Hotel Appears randomly outside of windows and breaks in to start chasing you. If she reaches you, you'll around 2/3 of your

Apr 28, 2025 - 15:20
 0
All Roblox DOORS Entities Guide – How to Survive All Entities

all roblox doors entities guide

There are a ton of monsters called entities in DOORS Roblox and there's a specific strategy to surviving each one. Some are similar and some appear in different levels but I wanted to make a guide for all of them in one place for you. Here's my all DOORS entities guide to survive them all.

How to Survive All DOORS Entities Guide

Each Entity has a specific mechanic to survive it and most have audio and visual cues like the flickering lights and howling for Rush. I'll list everything you need to know about each DOORS entity as well as on what levels it appears and how best to survive it. I highly recommend you check out the first entry for Hide first before the other ones. Lastly, note that most of these entities will be banished by the Crucifix but bosses will only get stunned.

EntityAppears InDescriptionHow to Survive
roblox doors entity hide
Hide (Important)
• Hotel
• Mines
• Super Hard Mode
• Ranked Mode
Appears as a jump scare when you hide for too long dealing 40 damage and pushing you out disabling hiding for 10 to 20 seconds. Appears automatically in the last spot you hid in during The Mines. Doesn't appear in The Rooms and Backdoor so there you can hide as long as you want.When you see flashing words while hiding, leave the hiding spot if you can or if there's no Rush or other monsters present. If there are, it's better to take 40 damage than to die by leaving.
roblox doors entity rush
Rush
• Hotel
• Mines
• Super Hard Mode
• Retro Mode
• Ranked Mode
Lights blink then it screams with increasing volume and rushes through rooms toward you dealing massive damage (100) or insta-killing you on Super Hard mode.As soon as you see lights flicker find a hiding spot like a closet, bed, etc. and hide. Exit only once the screaming stops.
roblox doors entity eyes
Eyes
• Hotel
• Mines
• Super Hard Mode
• Retro Mode
• Ranked Mode
Randomly spawns when opening a new door dealing low damage per second to those starting at it. Teleports in The Mines.Look away in any direction so it's outside your FOV and walk around it safely.
roblox doors entity ambush
Ambush
• Hotel
• Mines
• Super Hard Mode
• Retro Mode
• Ranked Mode
Like Rush but it returns 1 to 4 times towards you. Encounter chance starts low but increases as you progress.Same as Rush but once it passes leave the closet as its scream reduces in volume to avoid getting pushed out by Hide. Then, as it returns and the screams get louder, hide again. Repeat until it's completely gone.
roblox doors entity screech
Screech
• Hotel
• Mines
• Super Hard Mode
• Retro Mode
• Ranked Mode
Spawns in dark rooms or rooms darkened by Rush/Ambush. Makes a screech, screen-shake,, then a "pssst" sound, then bites the player for 40 damage if not look at directly.When you hear screeching/see screen shaking in a dark room and a "pssst" sound quickly look around and look directly at Screech causing it to despawn.
roblox doors entity dupe
Dupe
• Hotel
• Mines
• Super Hard Mode
• Ranked Mode
Can randomly spawn in rooms with multiple exits and create up to 8 false doors with incorrect numbers. If a false door is interacted with he attacks the player for 40 damage. In rooms with multiple exits, watch out for wrong numbers for the following door so always keep track of the door number you're in the and the following one. You can also hear Dupe's low rumbling when near a false door.
roblox doors entity halt
Halt
• Hotel
• Mines
Appears in The Dining Hall room in The Hotel and The Bridges room in The Mines. In both cases, Halt will teleport behind you with a message "Turn Around" repeating this process until you exit. If it reaches you, you'll take 60 damage.The goal here is to reach the end of The Dining Hall room which is the stage and the door or The Bridges room in The Mines without coming in contact with Halt.
roblox doors entity jack
Jack
• Hotel
• Mines
• Super Hard Mode
• Ranked Mode
Randomly appears when entering a room as a jumpscare or in hiding spots preventing them shortly. Deals no damage and disappears quickly.Just a jump scare and minor annoyance, no damage dealt so there's nothing to survive.
roblox doors entity timothy
Timothy
• Hotel
• Mines
• Super Hard Mode
Appears randomly in loot containers and jumps on you dealing 5 damage.If you have the Crucifix from Jeff's shop, Timothy will be blocked.
roblox doors entity dread
Dread
• Hotel
• Mines
• Ranked Mode
Spawns in nearby rooms when the in-game clock ticks to 12:00 (midnight). Lights will be shut down and it will slowly chase you insta-killing you on contact.Dread despawns if you open a new non-Dupe numbered door. His signs are that on Dread spawn, the lights will flicker for a long period of time and you'll hear increasing whispering and your heart beat as it approaches. Run away and open the next new door to despawn him.
roblox doors entity snare
Snare
• Hotel
• Mines
• Garden
• Ranked Mode
• Super Hard Mode
Appears in The Courtyard and Greenhouse areas of the Hotel on the ground. If you step on it, you take 20 damage and are stunned for a few seconds.Have a light source when entering the areas where Snare spawns so that you can notice it on the ground.
roblox doors entity sally
Sally
• HotelAppears randomly outside of windows and breaks in to start chasing you. If she reaches you, you'll around 2/3 of your max HP but you can't get killed by this. Your items will also be stolen and erased.Sally prioritizes items so if you drop an item while she's chasing you, she'll go for the item and eventually despawn.
roblox doors entity shadow
Shadow
• Hotel
• Mines
• Super Hard Mode
Has an extremely low chance to appear when you open a door to jumpscare you as the lights flicker.Deals no damage, a harmless jumpscare.
roblox doors entity figure
Figure
• Hotel
• Mines
• Ranked Mode
• Super Hard Mode
• Retro Mode
Blind and reacts to sound. Appears as a boss fight in The Library and The Electrical Room in The Hotel and as a mini-boss fight in The Shafts in The Mines. Can appear in meat piles around The Hotel and Mines. It patrols down a set path and insta-kills you if it reaches you.The Figure is blind and instead uses your footsteps as a guide to reach you. It can also hear your heartbeat if it's extremely near so you can't just stay still. Use Vitamins to out-run it or hide in a closet and complete a short mini-game to survive. Otherwise, crouch and walk away from it since it will return to patrolling if it doesn't hear a loud sound.
roblox doors entity seek
Seek
• Hotel
• Mines
• Super Hard Mode
• Retro Mode
Seek appears as a chase sequence boss in The Hotel room called The Grand Hallway and The Mines rooms called The Caverns and The Sewage Pipe. Finally, Seek is the boss in the final room called The Dam in The Mines. Here's how to survive Seek in all versions. Note that you can use the Crucifix to stun him but not banish him.In all chases, the blue light will indicate the correct crawlspaces, paths, doors, or cart rails to take while running. As for the Dam boss fight with Seek, players must turn valves highlighted in blue while jumping and avoiding the goop. Just follow the blue highlights to win.
roblox doors entity giggles
Giggles
• Mines
• Ranked Mode
Random spawn on ceilings occasionally giggling. Drop down on players if you walk below or near them biting you and dealing 3 ticks of low damage if not removed.When opening a room in the Mines, check the ceiling or listen for Giggles to avoid them. They can be banished with a Crucifix or stunned by light sources such as a flashlight.
roblox doors entity gloombat
Gloombats
• MinesAppear in The Mines and are neutral unless you shine a light on them causing them to aggro and bite you for low damage.When opening a door check for Gloombats and if you spot any remove your light source except glow sticks and laser pointers. They won't attack you if you have no light.

roblox doors entity blitzBlitz
• Backdoor
• Ranked
Same as Ambush.Same as Ambush but you can hide as long as you want since The Backdoor doesn't have the Hide entity (see above).
roblox doors entity lookman
Lookman
• Backdoor
• Ranked
Same as Eyes but teleports after damaging you once.Same as Eyes.
roblox doors entity haste
Haste
• BackdoorHaste spawns when The Backdoor timers runs out and highlights a player's screen with red as it approaches from behind. If it touches you, it's instant death.Immediately as Haste spawns, you need to pull a Timer Level in the timer leaver room to increase The Backdoor time which causes Haste to respawn. You can track Haste's location by looking back since you can see it through walls.
roblox doors entity louie
Louie
• The MinesFriendly entity that is inside small tunnel-like holes in The Mines. If you spot these holes, dropping an item near it will cause Louie to emerge, take the item, and give you an item back of similar value.Note that he will never give you a Crucifix but you can trade one. The Crucifix is the highest value item you can give Louie. If you give him a Crucific he can give you any item in the game but it's random.

That's it for my all entities guide in Doors Roblox. Check out our Doors codes for free goodies.

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