EA will never convince us to make a live-service game, It Takes Two developer says, after suggestion BioWare's Dragon Age: The Veilguard should have been
Last week, EA head Andrew Wilson suggested Dragon Age: The Veilguard would have performed better for the publisher had it been a live-service game - a remark that raised eyebrows around the industry, and prompted former Dragon Age creative director Mike Laidlaw to state he would "probably, like, quit that job or something" if a company ever suggested this to him. Read more
![EA will never convince us to make a live-service game, It Takes Two developer says, after suggestion BioWare's Dragon Age: The Veilguard should have been](https://assetsio.gnwcdn.com/Cody-as-a-wizard-in-It-Takes-Two.jpg?width=1920&height=1920&fit=bounds&quality=80&format=jpg&auto=webp#)
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Last week, EA head Andrew Wilson suggested Dragon Age: The Veilguard would have performed better for the publisher had it been a live-service game - a remark that raised eyebrows around the industry, and prompted former Dragon Age creative director Mike Laidlaw to state he would "probably, like, quit that job or something" if a company ever suggested this to him.