How to craft all Ammo in Monster Hunter Wilds

A Bowgun without its ammo is just a hunk of junk in Monster Hunter Wilds. You'll want to make sure your Bowgun is fully loaded at all times, so here's how to craft all Ammo types in the game. How to make all Bowgun Ammo types in Monster Hunter Wilds There are many different Ammo types in Monster Hunter Wilds, and all of them serve a purpose, whether obvious or not. All Ammo is crafted using the Crafting List and is typically the result of two different materials, though this is not always the case. Here is a reference on how you can make all the ammo, and what they actually do once you fire it via your trusty Bowgun. Table of contents How to make all Bowgun Ammo types in Monster Hunter Wilds Tranq Ammo Sticky Ammo Cluster Bomb Slicing Ammo Flaming Ammo Water Ammo Thunder Ammo Freeze Ammo Dragon Ammo Poison Ammo Paralysis Ammo Sleep Ammo Exhaust Ammo Recover Ammo Armor Ammo Demon Ammo Wyvern Ammo Tranq Ammo Screenshot by Destructoid Tranq Ammo is the result of combining Normal Ammo with Tranq Bombs. As the name of the ammo implies, this ammo type is designed to put a monster to sleep after being caught in a trap. Basically, this is an alternative way to utilize Tranq Bombs if you don't fancy getting close to a monster, even if it's trapped. If you're using a Bowgun, though, you should be using this ammo type instead of getting up close and personal anyway. Sticky Ammo Screenshot by Destructoid Sticky Ammo can be made in two different ways. The easiest way is to use Blastnut, which can be found as plants you can harvest in various locations on the World Map. One Blast Nut is equal to one Sticky Ammo craft, so make sure you have a bunch if you're planning to mass-craft it this way. The other method of crafting Sticky Ammo is to utilize fishing! By combining Normal Ammo with a Bomb Arowana Scale, you can also craft Sticky Ammo. Fishing is already profitable, thanks to the various other benefits it offers, so getting the ability to craft Sticky Ammo through it is a very nice bonus. Now, what does Sticky Ammo do? Sticky Ammo allows you to shoot monsters with miniature explosives that stick to them. After a few seconds, the Sticky round will explode, dealing damage. Most importantly, when a Sticky round explodes on or near the head of a monster, it inflicts Stun damage, meaning with enough Sticky explosions around the head, you can actually stun a monster with it. This is quite useful for Bowguns, and is the only means for a Bowgun to inflict Stun in any meaningful capacity. Cluster Bomb Screenshot by Destructoid Cluster Bomb ammo is the result of crafting using Bomberry, which is a plant that can be found throughout various regions on the World Map. Don't worry. It appears on your map like other harvestable resources, so it isn't difficult to find. Cluster Bomb ammo is typically fired from Heavy Bowguns, and delivers a powerful group of explosive shells when launched. These explosions deal considerable damage, especially when a set of Cluster Bombs hit one target. Beware the non-obvious threat of friendly fire with this ammo type. While Cluster explosions won't deal damage to your teammates, they will knock them around like ragdolls, which I assure you will be a problem. Slicing Ammo Screenshot by Destructoid Slicing Ammo is the result of crafting using Slashberry, another planet that can be easily found throughout various regions on the World Map. They appear on your normal map, so you shouldn't have any issue finding them. Slicing Ammo can also be crafted utilizing fishing as a benefit. By combining Normal Ammo with a Burst Arowana Scale, you will also obtain Slicing Ammo, once more making fishing quite useful. Slicing Ammo releases a volley of razor-sharp blades upon impact that embed into the monster and shred its flesh. While it deals a reasonable amount of damage on its own, its true strength lies in its ability to sever specific monster parts, such as tails, making it a valuable tool in any Bowgun user's arsenal. Flaming Ammo Screenshot by Destructoid Flaming Ammo is the result of combining Normal Ammo with Fire Herb, an elemental plant that is most commonly found in areas where fire is constant but can be found everywhere if you look hard enough. This makes the Oilwell Basin a solid place to find this herb. It can be harvested like any other harvestable you can find on your map. When Flaming Ammo is fired, it does around the same amount of damage as Normal Ammo. However, when hitting monsters weak to the Fire element, it does significantly more. Against Fire-weak enemies, Flaming Ammo should be your go every time before falling back on more standard ammo types. I highly recommend always putting Fire Herb in your Item Pouch so that you can craft more Flaming Ammo on the fly instead of having to return to camp when you run out. Water Ammo Screenshot by Destructoid Water Ammo is the final result when combining Normal Ammo with Flowfern, a wate

Mar 24, 2025 - 13:38
 0
How to craft all Ammo in Monster Hunter Wilds

Firing Bowgun in Monster Hunter Wilds

A Bowgun without its ammo is just a hunk of junk in Monster Hunter Wilds. You'll want to make sure your Bowgun is fully loaded at all times, so here's how to craft all Ammo types in the game.

How to make all Bowgun Ammo types in Monster Hunter Wilds

There are many different Ammo types in Monster Hunter Wilds, and all of them serve a purpose, whether obvious or not. All Ammo is crafted using the Crafting List and is typically the result of two different materials, though this is not always the case. Here is a reference on how you can make all the ammo, and what they actually do once you fire it via your trusty Bowgun.

Tranq Ammo

Ammo Crafting in Monster Hunter Wilds
Screenshot by Destructoid

Tranq Ammo is the result of combining Normal Ammo with Tranq Bombs. As the name of the ammo implies, this ammo type is designed to put a monster to sleep after being caught in a trap. Basically, this is an alternative way to utilize Tranq Bombs if you don't fancy getting close to a monster, even if it's trapped. If you're using a Bowgun, though, you should be using this ammo type instead of getting up close and personal anyway.

Sticky Ammo

Ammo Crafting in Monster Hunter Wilds
Screenshot by Destructoid

Sticky Ammo can be made in two different ways. The easiest way is to use Blastnut, which can be found as plants you can harvest in various locations on the World Map. One Blast Nut is equal to one Sticky Ammo craft, so make sure you have a bunch if you're planning to mass-craft it this way.

The other method of crafting Sticky Ammo is to utilize fishing! By combining Normal Ammo with a Bomb Arowana Scale, you can also craft Sticky Ammo. Fishing is already profitable, thanks to the various other benefits it offers, so getting the ability to craft Sticky Ammo through it is a very nice bonus.

Now, what does Sticky Ammo do? Sticky Ammo allows you to shoot monsters with miniature explosives that stick to them. After a few seconds, the Sticky round will explode, dealing damage. Most importantly, when a Sticky round explodes on or near the head of a monster, it inflicts Stun damage, meaning with enough Sticky explosions around the head, you can actually stun a monster with it. This is quite useful for Bowguns, and is the only means for a Bowgun to inflict Stun in any meaningful capacity.

Cluster Bomb

Ammo Crafting in Monster Hunter Wilds
Screenshot by Destructoid

Cluster Bomb ammo is the result of crafting using Bomberry, which is a plant that can be found throughout various regions on the World Map. Don't worry. It appears on your map like other harvestable resources, so it isn't difficult to find.

Cluster Bomb ammo is typically fired from Heavy Bowguns, and delivers a powerful group of explosive shells when launched. These explosions deal considerable damage, especially when a set of Cluster Bombs hit one target. Beware the non-obvious threat of friendly fire with this ammo type. While Cluster explosions won't deal damage to your teammates, they will knock them around like ragdolls, which I assure you will be a problem.

Slicing Ammo

Ammo Crafting in Monster Hunter Wilds
Screenshot by Destructoid

Slicing Ammo is the result of crafting using Slashberry, another planet that can be easily found throughout various regions on the World Map. They appear on your normal map, so you shouldn't have any issue finding them. Slicing Ammo can also be crafted utilizing fishing as a benefit. By combining Normal Ammo with a Burst Arowana Scale, you will also obtain Slicing Ammo, once more making fishing quite useful.

Slicing Ammo releases a volley of razor-sharp blades upon impact that embed into the monster and shred its flesh. While it deals a reasonable amount of damage on its own, its true strength lies in its ability to sever specific monster parts, such as tails, making it a valuable tool in any Bowgun user's arsenal.

Flaming Ammo

Ammo Crafting in Monster Hunter Wilds
Screenshot by Destructoid

Flaming Ammo is the result of combining Normal Ammo with Fire Herb, an elemental plant that is most commonly found in areas where fire is constant but can be found everywhere if you look hard enough. This makes the Oilwell Basin a solid place to find this herb. It can be harvested like any other harvestable you can find on your map.

When Flaming Ammo is fired, it does around the same amount of damage as Normal Ammo. However, when hitting monsters weak to the Fire element, it does significantly more. Against Fire-weak enemies, Flaming Ammo should be your go every time before falling back on more standard ammo types.

I highly recommend always putting Fire Herb in your Item Pouch so that you can craft more Flaming Ammo on the fly instead of having to return to camp when you run out.

Water Ammo

Ammo Crafting in Monster Hunter Wilds
Screenshot by Destructoid

Water Ammo is the final result when combining Normal Ammo with Flowfern, a water-elemental plant that is commonly found in areas with lots of water. This makes locations like the Scarlet Forest a solid place to look for this herb, though it can be found in various other locations as well. Like previous herbs on this list, it is harvestable and appears on your standard map as such.

Water Ammo functions identically to Fire Ammo (and other elemental ammo on this list). Against non-Water weak enemies, it deals damage similar to your standard ammo. However, against enemies with a weakness to the Water element, it does considerably more and should be your go-to every time.

Always have extra Flowfern in your Item Pouch, so you can craft more Water Ammo when you run out instead of wasting time by retreating to camp for more.

Thunder Ammo

Ammo Crafting in Monster Hunter Wilds
Screenshot by Destructoid

Thunder Ammo is the end result of combining Normal Ammo with a Thunderbug Capacitor. Unlike the other Ammo, Thunderbug Capacitor does not come from a plant. Instead, it comes directly from the Thunderbug, which is a yellow, bright beetle-like insect that can be harvested and appears as such on your map. Thunderbugs can be found in every explorable region, making them common and easy to find. Finally, when you obtain a Thunderbug, its Thunderbug Capacitor will automatically be harvested for use.

As with the other elemental ammo, Thunder Ammo does standard levels of damage to enemies not weak to the Thunder element. However, it packs a serious punch against monsters with a critical weakness to Thunder, making it the ideal to use against them.

Thunderbug Capacitors are used to make Flash Pods and Thunder Ammo, so you want to make sure you always have some in your Item Pouch so you can always make more of both, as needed.

Freeze Ammo

Ammo Crafting in Monster Hunter Wilds
Screenshot by Destructoid

Freeze Ammo is the final result of combining Normal Ammo with Snow Herb, a herb that is most commonly found in cold, icy locations, thus making the Iceshard Cliffs the ideal location to find some. It is harvestable, so it appears on your map and is easy to locate at any given moment.

At this point, you might be noticing a trend. Freeze Ammo, when it hits a monster not weak to the Ice element, it will deal standard amounts of damage. However, if used against enemies susceptible to Ice, it will dish out considerably more, undoubtedly speeding up your hunt.

For this reason, if you're hunting something weak to the Ice element, always carry additional Snow Herb in your Item Pouch, so you can craft more on the fly when you eventually run out.

Dragon Ammo

Ammo Crafting in Monster Hunter Wilds
Screenshot by Destructoid

Dragon Ammo is crafted when by combining Normal Ammo with Dragonfell Berry, a common herb found in practically every region on the World Map. It is another harvestable herb, so you can find it easily by checking the local map of any of the regions.

Like with all previous elemental ammo, Dragon Ammo deals very standard amounts of damage to enemies that aren't weak to Dragon. However, the moment a Dragon round hits an enemy susceptible to Dragon, it will put them in a world of hurt. In this scenario, Dragon Ammo should be your go-to.

Be sure to keep extra Dragonfell Berry in your Item Pouch if you know you're hunting a monster with a serious weakness to Dragon, so you never need to retreat to camp for more.

Poison Ammo

Ammo Crafting in Monster Hunter Wilds
Screenshot by Destructoid

Poison Ammo is crafted when you combine Normal Ammo with Toadstool, a Poison-themed herb that is harvested and easy to find in practically every region. However, regions with more 'life' tend to yield more, so the Scarlet Forest is a good place to search for it.

Poison Ammo inflicts the Poison Status on monsters hit with it, causing them to lose a percentage of their maximum health every second. Depending on the monster, you may need to hit them several times with Poison Ammo for the status effect to kick in.

Additionally, when a monster is poisoned once, it will become much more difficult to poison it again. This will continue until their threshold for the Poison status becomes so high that it is impossible to poison them. However, by the time this happens, the monster will probably already be on its deathbed.

Paralysis Ammo

Ammo Crafting in Monster Hunter Wilds
Screenshot by Destructoid

Paralysis Ammo is what you get when you combine Normal Ammo with Parashroom, a common herb found in most regions on the World Map. It is harvestable, so it appears on your local map, making it easy to find at any given moment.

Paralysis Ammo inflicts the Paralysis Status on monsters hit with it, causing them to stuck in place, unable to move or defend themselves. It is useful for stopping monsters in their tracks and opening up a window to dish out damage without fear of retaliation from it.

Like with all Statuses in Monster Hunter Wilds, once a monster has been Paralyzed once, follow-up applications become much more difficult to inflict, thanks to the monster's increasing tolerance to it.

Sleep Ammo

Ammo Crafting in Monster Hunter Wilds
Screenshot by Destructoid

Sleep Ammo is what you'll craft if you combine Normal Ammo with Sleep Herb, a herb that is commonly found in every region on the World Map. It is harvestable, so it's easy to find by checking the local map of any given region.

As the ammo's name implies, Sleep Ammo inflicts the Sleep Status when a monster is hit enough with it, putting them to sleep. Sleeping monsters are completely helpless and cannot defend themselves, much like with Paralysis. However, a sleeping monster will wake up on the next hit, granting that hit a massive damage multiplier. This is extremely useful if you want to dish out some serious burst damage to a monster all at once. What's important here, though, is to ensure you use a really powerful attack to wake up a monster so you can gain the main benefit of the Sleep status.

Once a monster has been put to sleep once, follow-up applications become much more difficult to inflict, thanks to the monster's increasing tolerance to it. You'd be lucky to get more than two Sleep statuses off in a single hunt, so keep this in mind when deciding to pull out this ammo.

Exhaust Ammo

Ammo Crafting in Monster Hunter Wilds
Screenshot by Destructoid

Exhaust Ammo is crafted when you combine Normal Ammo with Exciteshroom, another common herb that is found in various amounts in every region on the World Map. It is harvestable, so it is easy to locate at any given moment by just checking the local map for a region.

Exhaust Ammo drains the stamina of a monster when they are hit by it several times. Monsters with little to no stamina move and act slowly, allowing you more opportunities to dish out more damage. You'll know a monster is exhausted if they are drooling from its mouth. Some monsters don't have a mouth, so it may not be as obvious. However, if the monster is moving notably slower than normal, it is exhausted.

While not exactly a status effect, Exhaust is affected by overapplication, meaning that once a monster has been exhausted once, it will be more difficult to exhaust it again.

Recover Ammo

Ammo Crafting in Monster Hunter Wilds
Screenshot by Destructoid

Recovery Ammo is the result of combining Normal Ammo with Blue Mushroom, one of the most common herbs in Monster Hunter Wilds. Blue Mushroom is literally everywhere and is harvestable, meaning it will also appear on the local map of any region.

Recovery Ammo deploys a green cloud of healing mist when it hits a surface, allowing you and your allies to recover health as long as they remain in it. This is a useful ammo type for supporting your team with a constant source of healing during more difficult hunts.

You can only carry three rounds of Recovery Ammo in your Ammo Pouch, so make sure you put Blue Mushroom in your Item Pouch to ensure you can make more on the fly.

Armor Ammo

Ammo Crafting in Monster Hunter Wilds
Screenshot by Destructoid

Armor Ammo is the result of combining Normal Ammo with Adamant Seed, a special seed that has defensive properties. Unlike every other harvestable on this list, Adamant Seed is not the most common you can run across. As such, you can find Adamant Seed in locations like the Iceshard Cliffs. They appear as orange seeds on your local map.

Armor Ammo will deploy an orange cloud of mist that will increase the Defense of anyone who steps into it, yourself included. This support ammo grants the same defensive boost as an Armorskin consumable, reinforcing defense against incoming attacks that connect.

You can only carry three rounds of Armor Ammo in your Ammo Pouch, so if you intend to continue supporting with defensive buffs, make sure you carry additional Adament Seeds in your Item Pouch so you can make more as needed.

Demon Ammo

Ammo Crafting in Monster Hunter Wilds
Screenshot by Destructoid

Demon Ammo is the result of combining Normal Ammo with Might Seed, a special seed that has offensive properties. Like Adamant Seed, Might Seed is not a very common harvestable to run across. You'll need to actively look for i. The best place to search for Might Seed is the Ruins of Wyveria. They appear as red seeds on your local map.

Demon Ammo deploys a cloud of red mist in an area that will increase the Attack of anyone who steps into it, yourself included. This support ammo grants a similar Attack boost as a Demondrug consumable, boosting the amount of damage dealt with any given attack.

Like with Armor Ammo, you can only carry three rounds of Demon Ammo at any given time, so if you want to keep buffing your allies with increased damage, ensure you're carrying extra Might Seeds in your Item Pouch.

Wyvern Ammo

Ammo Crafting in Monster Hunter Wilds
Screenshot by Destructoid

Wyvern Ammo is the result of crafting using solely Dragonstrike Nut, a fairly common harvest that is found in most regions on the World Map. It is a harvestable that can be found in all major regions on the World Map and is easily identifiable on the local map of any given region.

Wyvern Ammo is ammo that, when fired, does a massive amount of damage at a short range. The explosion can knock away allies, but this is unlikely to ever occur due to its short range.

The post How to craft all Ammo in Monster Hunter Wilds appeared first on Destructoid.