Marvel Rivals’ newest update mercifully nerfs Groot and Captain America
Marvel Rivals' season two wears on, leading to the release of new support hero Ultron on May 30, but some existing heroes are getting hit with changes in an impending update ahead of that. "Turns out even super heroes need to hit the gym (or occasionally the nerf bat), just some tweaks to keep those super-squads 'perfectly balanced, as all things should be,'" NetEase said in the patch notes. Screenshot by Destructoid Previously teased in a post last week, the changes to several heroes in Marvel Rivals have now been detailed by NetEase Games ahead of its deployment in the early morning hours of April 30. It includes nerfs for Groot, Captain America, and Spider-Man, but with a few buffs to other heroes as well. For example, Groot's Ironwood Wall will now have 600 HP, down from 700 HP. I'm not sure if this will have a sweeping impact in the meta, as the tree has become a menace when it comes to walling off the battlefield and controlling the game. Captain America's health has received a decent hit, too, down to 600 from 650, which will hopefully help take down his survivability a little bit. And your friendly neighborhood Spider-Man's ultimate now has a bit shorter range. Regarding buffs, Cloak & Dagger are getting some nice damage increases, along with some improvements for Doctor Strange, Adam Warlock, Luna Snow, Mantis, and Winter Soldier's team-up with Captain America. Here's everything that's changing in Marvel Rivals in its April 30 update. Table of contents Marvel Rivals patch notes: April 30 update Vanguard Duelist Strategist Team-Up Abilities Marvel Rivals patch notes: April 30 update Screenshot by Destructoid Vanguard Captain America Reduce base health from 650 to 600. Doctor Strange Decrease the energy cost to unleash the Eye of Agamotto (Ultimate Ability) from 3,400 to 3,100. Groot Reduce the health of Ironwood Wall from 700 to 600. Duelist Screenshot by Destructoid Spider-Man Decrease the damage range of Amazing Combo from a 5m radius to a 4m radius. Winter Soldier Adjust the Tainted Voltage ability to have 2 charge levels, while keeping the cooldown time unchanged. Strategist Image via NetEase Games Adam Warlock Add a new effect to Quantum Magic: When a critical hit lands on an enemy, reduce the cooldown time of Avatar Life Stream by 1s. Cloak & Dagger As Cloak, increase the damage of the Darkforce Cloak from 75/s to 80/s; As Dagger, increase the damage of the Lightforce Dagger on hit from 15 to 18. Luna Snow Adjust the Damage Falloff of Light & Dark Ice from 60 percent at 40m to 75 percent. Mantis Increase the hit damage of Life Energy Blast from 50 to 55. Team-Up Abilities Screenshot by Destructoid Stars Aligned (Captain America - Winter Soldier) Upon leaping to a teammate, Stellar Impact will provide 50 Bonus Health to allies within range. The post Marvel Rivals’ newest update mercifully nerfs Groot and Captain America appeared first on Destructoid.

Marvel Rivals' season two wears on, leading to the release of new support hero Ultron on May 30, but some existing heroes are getting hit with changes in an impending update ahead of that.
"Turns out even super heroes need to hit the gym (or occasionally the nerf bat), just some tweaks to keep those super-squads 'perfectly balanced, as all things should be,'" NetEase said in the patch notes.
Previously teased in a post last week, the changes to several heroes in Marvel Rivals have now been detailed by NetEase Games ahead of its deployment in the early morning hours of April 30. It includes nerfs for Groot, Captain America, and Spider-Man, but with a few buffs to other heroes as well.
For example, Groot's Ironwood Wall will now have 600 HP, down from 700 HP. I'm not sure if this will have a sweeping impact in the meta, as the tree has become a menace when it comes to walling off the battlefield and controlling the game.
Captain America's health has received a decent hit, too, down to 600 from 650, which will hopefully help take down his survivability a little bit. And your friendly neighborhood Spider-Man's ultimate now has a bit shorter range.
Regarding buffs, Cloak & Dagger are getting some nice damage increases, along with some improvements for Doctor Strange, Adam Warlock, Luna Snow, Mantis, and Winter Soldier's team-up with Captain America.
Here's everything that's changing in Marvel Rivals in its April 30 update.
Table of contents
Marvel Rivals patch notes: April 30 update

Vanguard
Captain America
- Reduce base health from 650 to 600.
Doctor Strange
- Decrease the energy cost to unleash the Eye of Agamotto (Ultimate Ability) from 3,400 to 3,100.
Groot
- Reduce the health of Ironwood Wall from 700 to 600.
Duelist

Spider-Man
- Decrease the damage range of Amazing Combo from a 5m radius to a 4m radius.
Winter Soldier
- Adjust the Tainted Voltage ability to have 2 charge levels, while keeping the cooldown time unchanged.
Strategist

Adam Warlock
- Add a new effect to Quantum Magic: When a critical hit lands on an enemy, reduce the cooldown time of Avatar Life Stream by 1s.
Cloak & Dagger
- As Cloak, increase the damage of the Darkforce Cloak from 75/s to 80/s; As Dagger, increase the damage of the Lightforce Dagger on hit from 15 to 18.
Luna Snow
- Adjust the Damage Falloff of Light & Dark Ice from 60 percent at 40m to 75 percent.
Mantis
- Increase the hit damage of Life Energy Blast from 50 to 55.
Team-Up Abilities

Stars Aligned (Captain America - Winter Soldier)
- Upon leaping to a teammate, Stellar Impact will provide 50 Bonus Health to allies within range.
The post Marvel Rivals’ newest update mercifully nerfs Groot and Captain America appeared first on Destructoid.