Marvel Rivals: The Thing’s Move Set and Tips

It's almost clobbering time in Marvel Rivals. The Thing of the Fantastic Four is set to join the hero shooter's roster in the Season 1.5 update. He's also about to crumple the Vanguard meta like a greasy hoagie wrapper with a seismic set of skills. The Thing is Marvel Rivals' first un-stunnable Vanguard https://www.youtube.com/watch?v=r-Da2ALRqIs I don't think anyone was shocked when it was "revealed" that The Thing was a Vanguard. Ben Grimm was always a bruiser, even before he was blasted with cosmic radiation and grew a second skin of stone. However, many of us were surprised when we discovered the character is built around demolition and allied buffs. Here's a more in-depth look at The Thing's abilities in Marvel Rivals. Ability Names Ability Effects Rocky Jab Rapidly punch forward. Stone Haymaker Deliver a devastating heavy blow. Yancy Street Charge Continuously charge forward, launching up enemies and leaving behind a zone at the final position that prevents the use of mobility abilities. Embattled Leap Jump toward your ally and apply damage reduction to the both of you. Unyielding Will (Passive) Immune to launch-up, knock-back, and other displacement effects. Cosmic Fastball(Team-Up Ability) Wolverine, Hulk, and The Thing can interact with each other. Once both parties confirm, Hulk and The Thing can lift Wolverine and press the key to hurl him forward. Cooperative Comrades(Team-Up Ability) The Invisible Woman taps into her powers, channeling Psionic Might to fortify the entire Fantastic Four team. This formidable force bolsters Mister Fantastic, The Thing, and Human Torch, granting damage resistance. Once activated, they can continually generate bonus health, making up for lost health with each passing movement. Clobberin’ Time(Ultimate) Use immense power to launch all enemies in front of you into the air. The Thing is with one of Marvel Rivals' most character-appropriate toolsets. The Fantastic Four's resident rock-head has always been the supportive bedrock that holds Marvel's First Family together. He can reduce a city block to rubble in seconds, but his top priority in combat is putting himself between his surrogate family and anything and anyone stupid enough to threaten them. Like Captain America, The Thing is all about charging into the swamp of battle, using his bulk to withstand hits and knock enemy combatants out of key positions. However, The Thing's disruption option is miles better than the First Avengers. With proper positioning and timing, Yancy Street Charge can shut down agile Duelists like Spider-Man and Star-Lord, leaving them wide open for a Stone Haymaker that could send them rag-dolling to the other side of the map. Let's be honest, though; everyone's eyes are on that passive. Besides sniping them from a distance, one of the best ways to deal with Vanguards is to disrupt them with launch-up or knock-back and close in for the kill. Unyielding Will makes The Thing utterly immune to one of the primary ways of downing his class, and it's sure to make him a nightmare for Iron Fist mains. The Thing is coming to Marvel Rivals on February 21, 2025, rounding out the Fantastic Four alongside the Human Torch. If I had to guess, it won't take long for players to learn why so many Marvel fans love The Thing. The post Marvel Rivals: The Thing’s Move Set and Tips appeared first on Destructoid.

Feb 20, 2025 - 19:59
 0
Marvel Rivals: The Thing’s Move Set and Tips

The Thing banner from Marvel Rivals

It's almost clobbering time in Marvel Rivals. The Thing of the Fantastic Four is set to join the hero shooter's roster in the Season 1.5 update. He's also about to crumple the Vanguard meta like a greasy hoagie wrapper with a seismic set of skills.

The Thing is Marvel Rivals' first un-stunnable Vanguard

https://www.youtube.com/watch?v=r-Da2ALRqIs

I don't think anyone was shocked when it was "revealed" that The Thing was a Vanguard. Ben Grimm was always a bruiser, even before he was blasted with cosmic radiation and grew a second skin of stone. However, many of us were surprised when we discovered the character is built around demolition and allied buffs.

Here's a more in-depth look at The Thing's abilities in Marvel Rivals.

Ability Names Ability Effects
Rocky Jab Rapidly punch forward.
Stone Haymaker Deliver a devastating heavy blow.
Yancy Street Charge Continuously charge forward, launching up enemies and leaving behind a zone at the final position that prevents the use of mobility abilities.
Embattled Leap Jump toward your ally and apply damage reduction to the both of you.
Unyielding Will (Passive) Immune to launch-up, knock-back, and other displacement effects.
Cosmic Fastball
(Team-Up Ability)
Wolverine, Hulk, and The Thing can interact with each other. Once both parties confirm, Hulk and The Thing can lift Wolverine and press the key to hurl him forward.
Cooperative Comrades
(Team-Up Ability)
The Invisible Woman taps into her powers, channeling Psionic Might to fortify the entire Fantastic Four team. This formidable force bolsters Mister Fantastic, The Thing, and Human Torch, granting damage resistance. Once activated, they can continually generate bonus health, making up for lost health with each passing movement.
Clobberin’ Time
(Ultimate)
Use immense power to launch all enemies in front of you into the air.

The Thing is with one of Marvel Rivals' most character-appropriate toolsets. The Fantastic Four's resident rock-head has always been the supportive bedrock that holds Marvel's First Family together. He can reduce a city block to rubble in seconds, but his top priority in combat is putting himself between his surrogate family and anything and anyone stupid enough to threaten them.

Like Captain America, The Thing is all about charging into the swamp of battle, using his bulk to withstand hits and knock enemy combatants out of key positions. However, The Thing's disruption option is miles better than the First Avengers. With proper positioning and timing, Yancy Street Charge can shut down agile Duelists like Spider-Man and Star-Lord, leaving them wide open for a Stone Haymaker that could send them rag-dolling to the other side of the map.

Let's be honest, though; everyone's eyes are on that passive. Besides sniping them from a distance, one of the best ways to deal with Vanguards is to disrupt them with launch-up or knock-back and close in for the kill. Unyielding Will makes The Thing utterly immune to one of the primary ways of downing his class, and it's sure to make him a nightmare for Iron Fist mains.

The Thing is coming to Marvel Rivals on February 21, 2025, rounding out the Fantastic Four alongside the Human Torch. If I had to guess, it won't take long for players to learn why so many Marvel fans love The Thing.

The post Marvel Rivals: The Thing’s Move Set and Tips appeared first on Destructoid.