Complete Skinwalkers Tier List – Classes, Weapons and Items Ranked

Roblox Skinwalkers is all about defending your town against monsters disguised as humans during the day and rushing you by night. Besides bullets being the most important, the meta is knowing which are the best tools to buy and use with your Bonds and cash. Here's my Skinwalkers tier list for classes, weapons, and items. Table of contents Skinwalkers Class, Weapon and Item Tier List S-Tier A-Tier B-Tier C-Tier D-Tier Skinwalkers Class, Weapon and Item Tier List Image by Destructoid The most important aspect by which I'm judging the best weapons, items and classes in Skinwalkers is Bond and cash value. Managing your resources to kill as many Skinwalkers while keeping your team healthy and stocked with cash is the goal of this tier list. S-Tier and A-Tier are must haves, whereas B-Tier and lower are either beginner options, very situational, or more-or-less quite weak. Note that classes and items are compared within their own category, they're in the same tier list just for easier browsing. I'll go in detail on every entry on this list below explaining why it's ranked the way it is. S-Tier Class/Weapon/Item Cost Ranking Explanation Enginner Class 250 Bonds This is easily the best class in the game because it both provides you with the best value of $5000 cash for the Sentry Turret and the turret is actually amazing at killing stray Skinwalkers. I would play the Enginner and place it near your gate so that it can catch any Skinwalkers you missed. It will prioritize Skinwalkers and deals decent damage. Crucifix $777 or 2 Bonds The Crucifix in Skinwalkers is the best item in the game that you can buy providing the best value. You place it down like a turret and it automatically detects and kills any nearby Skinwalkers. Once it kills 10 it disappears. The only downside is the shorter range than the Sentry Turret but you can just place it near the gate if you can't walk to the middle of the bridge. Sentry Turret $5000 or 10 Bonds While it's pricey and requires solo play, duo coordination, or chat/voicechat in a larger group to buy it's the best value you can get for cash. It's even better than the Machine Gun. See Enginner for tips. A-Tier Class/Weapon/Item Cost Ranking Explanation Grappler Class 100 Bonds This class is actually amazing because you can use the grappling hook to quickly dash to Skinwalker corpses to pick them up with the bag and then swiftly return to town to sell them. Essentially you're saving a ton of time walking and time is money in this game. The more money you can gather in the fastest way the faster you can buy better items so this is a long term class as opposed to Doctor or Priest who offer short term benefits. I would get this Skinwalkers class first. Bandage $150 or 1 Bond This is the second-best item in the game, especially when you're playing with randoms who die a lot. Always have at least one or two in your inventory for when s*** hits the fan. You can easily die during the night when Skinwalkers rush you. The best part is that this is really cheap so always have some handy. Energy Drink $75 or 1 Bond Like with the Grappler Class, this offers a similar value where time is money and the faster you can retrieve and sell Skinwalker corpses the better. I would always have 1 Energy Drink before Night comes so that you can pick up and sell corpses fast. Time Stop $300 or 3 Bonds This is in A-Tier because you need quite a bit of money and coordination to make it reliably work and spam it. If you have a good team or are on voice comms with people who can manage their cash and activation time well this is S-Tier. In public games with randoms it's awkward to use so it can be B-Tier. B-Tier Class/Weapon/Item Cost Ranking Explanation Machine Gun $10.000 or 50 Bonds The Machine Gun is a decent alternative to the Sniper and sometimes better since you can spend less ammo killing Skinwalkers to save money. It also helps in hordes so the higher DPS really helps. However, it's in B-Tier because 10k cash is just almost impossible to gather in public games where you're not coordinating on voice chat. It's just too expensive and is ultimately an economy move and situational. Snapper $150 or 1 Bond These are pretty decent since they can trap and isolate Skinwalkers for crowdcontrol. They're also decent value since you get 5. Worse than Crucifix for sure but helps you control a horde. I would place them around the middle of a bridge in chokepoints because it's the best mix of easy to reach and prime time to trap stray Skinwalkers. Scout Class 50 Bonds This isn't a must-have class but it does help for beginners to spot the true form of Nightwalkers during the night. Especially later so that you can headshot them more easily when they're much more numerous. Priest 50 Bonds This is one of those mid-tier okay Classes since you get the best item in the game but you only get it once. So you save 777$ each game for something quite usefu

May 16, 2025 - 12:58
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Complete Skinwalkers Tier List – Classes, Weapons and Items Ranked

skinwalkers tier list for classes, weapons and items

Roblox Skinwalkers is all about defending your town against monsters disguised as humans during the day and rushing you by night. Besides bullets being the most important, the meta is knowing which are the best tools to buy and use with your Bonds and cash. Here's my Skinwalkers tier list for classes, weapons, and items.

Skinwalkers Class, Weapon and Item Tier List

skinwalkers tier list for classes, weapons, and items
Image by Destructoid

The most important aspect by which I'm judging the best weapons, items and classes in Skinwalkers is Bond and cash value. Managing your resources to kill as many Skinwalkers while keeping your team healthy and stocked with cash is the goal of this tier list. S-Tier and A-Tier are must haves, whereas B-Tier and lower are either beginner options, very situational, or more-or-less quite weak. Note that classes and items are compared within their own category, they're in the same tier list just for easier browsing. I'll go in detail on every entry on this list below explaining why it's ranked the way it is.

S-Tier

Class/Weapon/ItemCostRanking Explanation

Enginner Class
250 BondsThis is easily the best class in the game because it both provides you with the best value of $5000 cash for the Sentry Turret and the turret is actually amazing at killing stray Skinwalkers. I would play the Enginner and place it near your gate so that it can catch any Skinwalkers you missed. It will prioritize Skinwalkers and deals decent damage.

Crucifix
$777 or 2 BondsThe Crucifix in Skinwalkers is the best item in the game that you can buy providing the best value. You place it down like a turret and it automatically detects and kills any nearby Skinwalkers. Once it kills 10 it disappears. The only downside is the shorter range than the Sentry Turret but you can just place it near the gate if you can't walk to the middle of the bridge.

Sentry Turret
$5000 or 10 BondsWhile it's pricey and requires solo play, duo coordination, or chat/voicechat in a larger group to buy it's the best value you can get for cash. It's even better than the Machine Gun. See Enginner for tips.

A-Tier

Class/Weapon/ItemCostRanking Explanation

Grappler Class
100 BondsThis class is actually amazing because you can use the grappling hook to quickly dash to Skinwalker corpses to pick them up with the bag and then swiftly return to town to sell them. Essentially you're saving a ton of time walking and time is money in this game. The more money you can gather in the fastest way the faster you can buy better items so this is a long term class as opposed to Doctor or Priest who offer short term benefits. I would get this Skinwalkers class first.

Bandage
$150 or 1 BondThis is the second-best item in the game, especially when you're playing with randoms who die a lot. Always have at least one or two in your inventory for when s*** hits the fan. You can easily die during the night when Skinwalkers rush you. The best part is that this is really cheap so always have some handy.

Energy Drink
$75 or 1 BondLike with the Grappler Class, this offers a similar value where time is money and the faster you can retrieve and sell Skinwalker corpses the better. I would always have 1 Energy Drink before Night comes so that you can pick up and sell corpses fast.

Time Stop
$300 or 3 BondsThis is in A-Tier because you need quite a bit of money and coordination to make it reliably work and spam it. If you have a good team or are on voice comms with people who can manage their cash and activation time well this is S-Tier. In public games with randoms it's awkward to use so it can be B-Tier.

B-Tier

Class/Weapon/ItemCostRanking Explanation

Machine Gun
$10.000 or 50 BondsThe Machine Gun is a decent alternative to the Sniper and sometimes better since you can spend less ammo killing Skinwalkers to save money. It also helps in hordes so the higher DPS really helps. However, it's in B-Tier because 10k cash is just almost impossible to gather in public games where you're not coordinating on voice chat. It's just too expensive and is ultimately an economy move and situational.

Snapper
$150 or 1 BondThese are pretty decent since they can trap and isolate Skinwalkers for crowdcontrol. They're also decent value since you get 5. Worse than Crucifix for sure but helps you control a horde. I would place them around the middle of a bridge in chokepoints because it's the best mix of easy to reach and prime time to trap stray Skinwalkers.

Scout Class
50 BondsThis isn't a must-have class but it does help for beginners to spot the true form of Nightwalkers during the night. Especially later so that you can headshot them more easily when they're much more numerous.

Priest
50 BondsThis is one of those mid-tier okay Classes since you get the best item in the game but you only get it once. So you save 777$ each game for something quite useful. B-Tier is perfect for Priest.

C-Tier

Class/Weapon/ItemCostRanking Explanation

Doctor Class
30 BondsThis is an okay Class to get since it's cheap and everyone needs Bandages and you get $450 cash of value each match since Bandages are $150. It's just not that strong in the late-game since you'll be stocking up on bandages anyway and you'll use the three from this Class by then. Whereas Engineer and Grappler provide a full game benefit.

Scientist Class
75 BondsWould be better if you got less Anti-Skinwalkers but you get them each wave. As it stands it's just a money save class to get some extra Anti-Skinwalkers which isn't that strong since with time you'll easily spot Skinwalkers anyway.

Anti-Skinwalkers
$210 or 1 BondSame as Scientist since you'll learn how to spot Skinwalkers well overtime anyway so you'll need these less and less. Great for beginners though.

D-Tier

Class/Weapon/ItemCostRanking Explanation

A. I. Scope
$350 or 2 BondsA beginner item that helps you spot Skinwalkers if you're not sure. Becomes almost useless once you play the game for a bit and get used to it.

That's it for my Skinwalkers tier list of all classes, weapons and items. Check out our Roblox tag for more guides.

The post Complete Skinwalkers Tier List – Classes, Weapons and Items Ranked appeared first on Destructoid.