How to complete Hunting the Werewolf in Kingdom Come 2
When sheep go missing in Bohemia, chances are wolves are the culprit. But what if it's something more supernatural? That's the conceit of Hunting the Werewolf, a side quest you can take in Kingdom Come: Deliverance 2. But getting to it will take a bit of work. You must complete a series of tasks before you unlock Hunting the Werewolf. First, you'll need to complete the side quests for getting Mutt. Doing so should introduce you to Herdsboy Siegfried, who puts you on the quest chain that leads Henry to hunt a werewolf. Complete these tasks to unlock Hunting the Werewolf: Find Mutt Return to Siegfried and complete his activity, Sheep Among Wolves Speak to Shepherd Smoliek and complete The Lost Sheep Go to Shepherd Stanislav and finish Carrot on a Stick When available, the Sheep Among Wolves task will appear as a red shield with an orange star just north of Tachov in the Trosky region. Wait for a while if it doesn't appear on your map. It should be available after a few in-game days. Otherwise, keep playing until the marker shows. Screenshot by Destructoid Speak with Siegfried and complete Sheep Among Wolves. Afterward, he'll tell you about two shepherds who also need help with their wolf problem. They'll appear on the map under the same red icon. How to start Hunting the Werewolf in Kingdom Come 2 When you've finished the final task, you'll be told about Herdsboy Natan who has a sheep herd near Semine. He can also use Henry's wolf-hunting expertise. Look for the red shield icon northwest of Semine, south of Zhelejov. Screenshot by Destructoid Natan can typically be found watching his flock from a bench underneath a large tree. Speak with him and choose the dialogue option "I heard you need some help." Screenshot by Destructoid He does indeed; Natan has been losing sheep left and right. Henry assumes that wolves are once more involved, but Natan thinks it could be more serious. When the last sheep disappeared, Natan's investigation only resulted in him finding a pool of blood, a severed ear, and no wolf tracks. The conclusion? It's obviously the work of a werewolf! Agree to help, and Henry will be on his way with his best witcher impression. He'll do his best. | Screenshot by Destructoid Where to find the werewolf in Kingdom Come 2 Open up your map and head toward the quest icon, down the road to the west. Screenshot by Destructoid At a spot where the path splits is a small tree with an arrow sticking out and a pool of blood underneath. Screenshot by Destructoid Pull the "Bloodied broken arrow" from the tree to complete the first quest objective. Now, it's time to track down the missing sheep. You can use Mutt to track the beast by having him sniff the arrow, or you can follow the nearby trail of blood going into the forest. Either way, you'll eventually come to, not a werewolf, but a camp of bandits hiding in the woods along the northernmost trail. Screenshot by Destructoid You need to enter the camp to confirm that you've found the sheep killers. There are two options to pursue here: sneak in undetected or kill the bandits. You earn different rewards depending on your choice. Screenshot by Destructoid If you decide to sneak in, wait for the lone guard to walk down the hill away from the camp. Another bandit is sleeping under a tent, so crouch low to not wake him up. Either way, you need to examine the sheep remains on the rock to confirm the identities of the sheep killers. Screenshot by Destructoid Return to Natan with your findings. He'll reward you based on how you dealt with the bandits: Kill the bandits reward: Survival XP Reputation 25 Groschen Schnapps Weak Saviour Schnapps 3 Bandages Bread 2 Cooked Onions Even Die Leave the bandits reward: Survival XP Reputation 6 Groschen Beer Weak Chamomile Brew Bandage Apple 2 Carrot Killing the bandits offers a much greater reward, though Natan won't be happy that his request resulted in ending the lives of three men. If you left them alive, he'll say he plans to report the bandits to the Semine guard. Either way, his werewolf troubles are in the past. For now, hopefully. The post How to complete Hunting the Werewolf in Kingdom Come 2 appeared first on Destructoid.
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When sheep go missing in Bohemia, chances are wolves are the culprit. But what if it's something more supernatural? That's the conceit of Hunting the Werewolf, a side quest you can take in Kingdom Come: Deliverance 2. But getting to it will take a bit of work.
You must complete a series of tasks before you unlock Hunting the Werewolf. First, you'll need to complete the side quests for getting Mutt. Doing so should introduce you to Herdsboy Siegfried, who puts you on the quest chain that leads Henry to hunt a werewolf.
Complete these tasks to unlock Hunting the Werewolf:
- Find Mutt
- Return to Siegfried and complete his activity, Sheep Among Wolves
- Speak to Shepherd Smoliek and complete The Lost Sheep
- Go to Shepherd Stanislav and finish Carrot on a Stick
When available, the Sheep Among Wolves task will appear as a red shield with an orange star just north of Tachov in the Trosky region. Wait for a while if it doesn't appear on your map. It should be available after a few in-game days. Otherwise, keep playing until the marker shows.
Speak with Siegfried and complete Sheep Among Wolves. Afterward, he'll tell you about two shepherds who also need help with their wolf problem. They'll appear on the map under the same red icon.
How to start Hunting the Werewolf in Kingdom Come 2
When you've finished the final task, you'll be told about Herdsboy Natan who has a sheep herd near Semine. He can also use Henry's wolf-hunting expertise. Look for the red shield icon northwest of Semine, south of Zhelejov.
Natan can typically be found watching his flock from a bench underneath a large tree. Speak with him and choose the dialogue option "I heard you need some help."
He does indeed; Natan has been losing sheep left and right. Henry assumes that wolves are once more involved, but Natan thinks it could be more serious. When the last sheep disappeared, Natan's investigation only resulted in him finding a pool of blood, a severed ear, and no wolf tracks. The conclusion? It's obviously the work of a werewolf! Agree to help, and Henry will be on his way with his best witcher impression.
Where to find the werewolf in Kingdom Come 2
Open up your map and head toward the quest icon, down the road to the west.
At a spot where the path splits is a small tree with an arrow sticking out and a pool of blood underneath.
Pull the "Bloodied broken arrow" from the tree to complete the first quest objective. Now, it's time to track down the missing sheep. You can use Mutt to track the beast by having him sniff the arrow, or you can follow the nearby trail of blood going into the forest.
Either way, you'll eventually come to, not a werewolf, but a camp of bandits hiding in the woods along the northernmost trail.
You need to enter the camp to confirm that you've found the sheep killers. There are two options to pursue here: sneak in undetected or kill the bandits. You earn different rewards depending on your choice.
If you decide to sneak in, wait for the lone guard to walk down the hill away from the camp. Another bandit is sleeping under a tent, so crouch low to not wake him up.
Either way, you need to examine the sheep remains on the rock to confirm the identities of the sheep killers.
Return to Natan with your findings. He'll reward you based on how you dealt with the bandits:
Kill the bandits reward:
- Survival XP
- Reputation
- 25 Groschen
- Schnapps
- Weak Saviour Schnapps
- 3 Bandages
- Bread
- 2 Cooked Onions
- Even Die
Leave the bandits reward:
- Survival XP
- Reputation
- 6 Groschen
- Beer
- Weak Chamomile Brew
- Bandage
- Apple
- 2 Carrot
Killing the bandits offers a much greater reward, though Natan won't be happy that his request resulted in ending the lives of three men. If you left them alive, he'll say he plans to report the bandits to the Semine guard. Either way, his werewolf troubles are in the past. For now, hopefully.
The post How to complete Hunting the Werewolf in Kingdom Come 2 appeared first on Destructoid.