How to solve the chessboard puzzle in Blue Prince

Puzzles are the name of the game in Blue Prince, and some of them require you to piece together clues from multiple rooms. That can be tricky, so if you're looking to solve the chessboard puzzle in Blue Prince, we're here to help. Table of contents Blue Prince chessboard puzzle solution All possible chess piece locations Blue Prince chessboard puzzle rewards Which power should you choose? Blue Prince chessboard puzzle solution The annoying thing about the chessboard puzzle in Blue Prince is that there's no fixed solution to it. The answer depends on which rooms you've drafted in your current run, so I won't be able to give you a definitive solution. I can tell you how to solve it, though. There are six chess pieces you need to move on the chessboard: King, Queen, Bishop, Knight, Rook, and the Pawn. The square you move them to depends on which room in the manor the piece is located in on your current run. This means that you'll need to have drafted six rooms at the minimum before you're able to solve this puzzle. Generally speaking, the pieces will always appear in the same handful of rooms (though the Pawn is a little trickier), so the solution will depend on which room they spawned in, and the order you drafted the rooms in. For example, if you found the Pawn in the Storeroom, and that happens to be the second room you drafted during this run, then you'd place the Pawn in the first row on the chessboard, on the second square. When you place a piece in the correct location, the square will light up, letting know you're all set. All possible chess piece locations To help make things a little easier for you, I've listed all possible room locations for each chess piece below. The Pawn is the trickiest because it has the largest number of possible spawn points, but the other pieces only spawn in two or three possible locations. Chess Piece Location King StudyThrone Room Queen OfficeHer Ladyship's Chamber Bishop AtticChapelBookshop Knight ObservatorySecurity Rook ConservatoryClock TowerNookVault Pawn BedroomDenDining RoomDrawing RoomFreezerLost and FoundSecret PassageSolariumWalk-In Closet Blue Prince chessboard puzzle rewards After solving the chessboard puzzle in Blue Prince, you'll get to choose one power to help you on your runs. The power will persist through all runs until you come back and change it. Here are all of the options: Power Effect Banner of the King Each day you may choose a room color. Rooms of the chosen color are more likely to be drawn while drafting. Gambit of the Queen Each time you draft a room in the Queenside of the house, you lose five steps and gain a key. Mantle of the Knight Adds the Armory to your draft pool. Piety of the Bishop You do not have to pay Tithes. Instead you gain 30 Gold the first time you enter the Chapel each day. Resilience of the Rook You may draw floor plans up to four times when drafting the four corner rooms of the manor. Ambition of the Pawn When you reach Rank 8 each day, you may choose Knight, Bishop, Rook, or Queen. Gain the power of that piece until the end of the day. Do be warned that if you want to change your power, you need to redo the chessboard puzzle. This means drafting your rooms again, finding out where each piece is, then placing them on the board accordingly. It's a bit of a hassle, so choose your power wisely. Which power should you choose? In my experience, you can't really go wrong with the King, Knight, or the Bishop, and your choice largely depends on what your goals are for the run. Personally, I liked going for the Bishop early on after first discovering the chessboard puzzle. Not having to pay Tithes and getting 30 free Gold can be very helpful, as long as you get into the Chapel once per run. Later on, I swapped over to the King because I wanted a bit more control over the rooms I was drafting. This was very helpful in solving some of Blue Prince's more meta puzzles, including all of those pesky safes littered around the place. The Knight power gives you access to the Armory, which is where you can buy a variety of useful items like the Knight's Shield and the Axe. The Knight's Shield, in particular, proved to be very handy because it allows you to ignore all Red Room effects. The Axe, on the other hand, lets you remove the Gem cost from a room, which is great for getting a ton of items for free if you pick the right room to use it on. The post How to solve the chessboard puzzle in Blue Prince appeared first on Destructoid.

Apr 11, 2025 - 03:56
 0
How to solve the chessboard puzzle in Blue Prince

a surveillance room tinged in green with monitor screens on a desk

Puzzles are the name of the game in Blue Prince, and some of them require you to piece together clues from multiple rooms. That can be tricky, so if you're looking to solve the chessboard puzzle in Blue Prince, we're here to help.

Blue Prince chessboard puzzle solution

The annoying thing about the chessboard puzzle in Blue Prince is that there's no fixed solution to it. The answer depends on which rooms you've drafted in your current run, so I won't be able to give you a definitive solution. I can tell you how to solve it, though.

There are six chess pieces you need to move on the chessboard: King, Queen, Bishop, Knight, Rook, and the Pawn. The square you move them to depends on which room in the manor the piece is located in on your current run. This means that you'll need to have drafted six rooms at the minimum before you're able to solve this puzzle.

Generally speaking, the pieces will always appear in the same handful of rooms (though the Pawn is a little trickier), so the solution will depend on which room they spawned in, and the order you drafted the rooms in. For example, if you found the Pawn in the Storeroom, and that happens to be the second room you drafted during this run, then you'd place the Pawn in the first row on the chessboard, on the second square.

When you place a piece in the correct location, the square will light up, letting know you're all set.

All possible chess piece locations

To help make things a little easier for you, I've listed all possible room locations for each chess piece below. The Pawn is the trickiest because it has the largest number of possible spawn points, but the other pieces only spawn in two or three possible locations.

Chess PieceLocation
KingStudy
Throne Room
QueenOffice
Her Ladyship's Chamber
BishopAttic
Chapel
Bookshop
KnightObservatory
Security
RookConservatory
Clock Tower
Nook
Vault
PawnBedroom
Den
Dining Room
Drawing Room
Freezer
Lost and Found
Secret Passage
Solarium
Walk-In Closet

Blue Prince chessboard puzzle rewards

After solving the chessboard puzzle in Blue Prince, you'll get to choose one power to help you on your runs. The power will persist through all runs until you come back and change it. Here are all of the options:

PowerEffect
Banner of the KingEach day you may choose a room color. Rooms of the chosen color are more likely to be drawn while drafting.
Gambit of the QueenEach time you draft a room in the Queenside of the house, you lose five steps and gain a key.
Mantle of the KnightAdds the Armory to your draft pool.
Piety of the BishopYou do not have to pay Tithes. Instead you gain 30 Gold the first time you enter the Chapel each day.
Resilience of the RookYou may draw floor plans up to four times when drafting the four corner rooms of the manor.
Ambition of the PawnWhen you reach Rank 8 each day, you may choose Knight, Bishop, Rook, or Queen. Gain the power of that piece until the end of the day.

Do be warned that if you want to change your power, you need to redo the chessboard puzzle. This means drafting your rooms again, finding out where each piece is, then placing them on the board accordingly. It's a bit of a hassle, so choose your power wisely.

Which power should you choose?

In my experience, you can't really go wrong with the King, Knight, or the Bishop, and your choice largely depends on what your goals are for the run. Personally, I liked going for the Bishop early on after first discovering the chessboard puzzle. Not having to pay Tithes and getting 30 free Gold can be very helpful, as long as you get into the Chapel once per run.

Later on, I swapped over to the King because I wanted a bit more control over the rooms I was drafting. This was very helpful in solving some of Blue Prince's more meta puzzles, including all of those pesky safes littered around the place.

The Knight power gives you access to the Armory, which is where you can buy a variety of useful items like the Knight's Shield and the Axe. The Knight's Shield, in particular, proved to be very handy because it allows you to ignore all Red Room effects. The Axe, on the other hand, lets you remove the Gem cost from a room, which is great for getting a ton of items for free if you pick the right room to use it on.

The post How to solve the chessboard puzzle in Blue Prince appeared first on Destructoid.