How to use Chaser Rounds in Monster Hunter Wilds

The ability to fire Chaser Rounds is a new mechanic added for Light Bowguns in Monster Hunter Wilds, and they pack a punch. If you're not sure how to use them, here's what you need to know. How to fire Chaser Shots in Monster Hunter Wilds Chaser Rounds is a mechanic that allows you to fire off an additional salvo of ammo following any other method of firing your Light Bowgun. Chaser Shots deal considerably more damage to the target at the cost of being a 'finalizing' move in your shooting combo. This does not mean you can't use them after every shot, however. Sometimes, raw damage is more important than DPS (Damage Per Second), and it is in these times, you'd want to consider using a Chaser Round after every shot, instead of at the end of your ammo capacity. Screenshot by Destructoid Every offensive ammo type can utilize a follow-up Chaser Round after firing. This is done by simply pressing the Interact/Speak/Gather/Carve button on your respective control scheme. If done fast enough, you'll perform a Chaser Shot. If you're too slow, you'll accidentally switch between firing modes. In this case, you'll need to fire off another round to attempt to perform it again. In most cases, you'll perform Chaser Shots with Normal, Piercing, and/or Spread ammo, thanks to these types being unlimited. Each one does something slightly different when using a Chaser Round when in Standard Mode and Rapid Fire modes of your Light Bowgun Standard Mode Chaser Rounds Screenshot by Destructoid As a norm, firing off Chaser Rounds in Standard Mode is slower than simply firing off a second salvo in Monster Hunter Wilds. However, the damage increase makes the slow fire rate worthwhile. Firing off Chaser Rounds in Standard Mode is always faster than firing them off in Rapid Fire Mode. Normal Ammo - Fires off two additional Normal rounds that deal much more damage. Piercing Ammo - Fires off two additional Piercing rounds that bore through the monster, dealing increasing damage the longer they pierce. This is considerably more damage than a normal piercing Round. Recovery time from firing is also slower than normal. Spread Ammo - Fires two additional Spread rounds that do massively more damage at the cost of an extremely slow recovery time following it. Positioning is very important when using these Chasers. Rapid Fire Mode Chaser Rounds Screenshot by Destructoid Firing off Chaser Rounds in Rapid Fire is considerably slower than firing them off in Standard or simply firing another salvo. The equal exchange is that Rapid Fire Chaser Shots offer up some of the highest damage you can deal with a single salvo, regardless of ammo type. Normal Ammo - Fires off five additional Normal rounds that deal lower damage than normal, but the final shot does massively more damage. Piercing Ammo - Fires off two additional Piercing rounds that deal massively more damage than normal. Recovery Time is quite poor, so careful positioning is required for safe usage. Spread Ammo - Fires off three additional Spread rounds that deal considerably more damage than normal. However, recovery time is the slowest out of all ammo types, and it requires extreme care to be used safely against aggressive monsters. The post How to use Chaser Rounds in Monster Hunter Wilds appeared first on Destructoid.

Mar 24, 2025 - 13:45
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How to use Chaser Rounds in Monster Hunter Wilds

Firing Chaser Rounds with a Light Bowgun in Monster Hunter Wilds

The ability to fire Chaser Rounds is a new mechanic added for Light Bowguns in Monster Hunter Wilds, and they pack a punch. If you're not sure how to use them, here's what you need to know.

How to fire Chaser Shots in Monster Hunter Wilds

Chaser Rounds is a mechanic that allows you to fire off an additional salvo of ammo following any other method of firing your Light Bowgun. Chaser Shots deal considerably more damage to the target at the cost of being a 'finalizing' move in your shooting combo. This does not mean you can't use them after every shot, however.

Sometimes, raw damage is more important than DPS (Damage Per Second), and it is in these times, you'd want to consider using a Chaser Round after every shot, instead of at the end of your ammo capacity.

Heavy Bowgun in Monster Hunter Wilds
Screenshot by Destructoid

Every offensive ammo type can utilize a follow-up Chaser Round after firing. This is done by simply pressing the Interact/Speak/Gather/Carve button on your respective control scheme. If done fast enough, you'll perform a Chaser Shot. If you're too slow, you'll accidentally switch between firing modes. In this case, you'll need to fire off another round to attempt to perform it again.

In most cases, you'll perform Chaser Shots with Normal, Piercing, and/or Spread ammo, thanks to these types being unlimited. Each one does something slightly different when using a Chaser Round when in Standard Mode and Rapid Fire modes of your Light Bowgun

Standard Mode Chaser Rounds

Normal Chaser Rounds firing in Monster Hunter Wilds
Screenshot by Destructoid

As a norm, firing off Chaser Rounds in Standard Mode is slower than simply firing off a second salvo in Monster Hunter Wilds. However, the damage increase makes the slow fire rate worthwhile. Firing off Chaser Rounds in Standard Mode is always faster than firing them off in Rapid Fire Mode.

  • Normal Ammo - Fires off two additional Normal rounds that deal much more damage.
  • Piercing Ammo - Fires off two additional Piercing rounds that bore through the monster, dealing increasing damage the longer they pierce. This is considerably more damage than a normal piercing Round. Recovery time from firing is also slower than normal.
  • Spread Ammo - Fires two additional Spread rounds that do massively more damage at the cost of an extremely slow recovery time following it. Positioning is very important when using these Chasers.

Rapid Fire Mode Chaser Rounds

Rapid Chaser Rounds firing in Monster Hunter Wilds
Screenshot by Destructoid

Firing off Chaser Rounds in Rapid Fire is considerably slower than firing them off in Standard or simply firing another salvo. The equal exchange is that Rapid Fire Chaser Shots offer up some of the highest damage you can deal with a single salvo, regardless of ammo type.

  • Normal Ammo - Fires off five additional Normal rounds that deal lower damage than normal, but the final shot does massively more damage.
  • Piercing Ammo - Fires off two additional Piercing rounds that deal massively more damage than normal. Recovery Time is quite poor, so careful positioning is required for safe usage.
  • Spread Ammo - Fires off three additional Spread rounds that deal considerably more damage than normal. However, recovery time is the slowest out of all ammo types, and it requires extreme care to be used safely against aggressive monsters.

The post How to use Chaser Rounds in Monster Hunter Wilds appeared first on Destructoid.