Marvel Rivals’ latest update has everyone flying high—except tank players, but what else is new?
Marvel Rivals seems to have an air traffic control problem at the onset of its season 2.5 update today, and it's once again left Vanguard players in the lurch. I've played about a dozen matches of Marvel Rivals today and the lobbies have been plagued with the newest hero Ultron (as you'd expect), but other flyers like Iron Man, Storm, and Human Torch, turning the game into a nightmare for tank players as there is little they can do to counter this kind of team composition. Screenshot by Destructoid Some of the frequent flying probably has to do with the fact that there are in-game event missions for both Ultron and Iron Man right now, so things should shake out and normalize over time. But if you hop on the game this weekend, be prepared to be looking up a lot. "Tank mains are screwed," one user wrote. "Solo tanking is going to be more common since people want to go triple support, and there's flying heroes all over the place. We're going to be seeing a tank shortage soon, mark my words." The main team composition I've seen is three Strategists, two Duelists, and me as the solo Vanguard. Ultron is seeing a lot of play as the new hero, but many seem to be playing (or trying to play) him as a DPS hybrid with his railgun-like primary fire. I'm not a fan of how things are feeling so far, and I'm not alone. As a tank main myself, it's brutal out there. I know it's day one and things will change, but there is very little that tanks can do to counter this sort of play style, and so, no one wants to play the role again, and I end up being forced to. It's hard to blame anyone, really, but it still sucks. Unfortunately, it's become a bit of a trend in the game. Duelists and Supports always seem to be locked quickly in every game I'm in, with players either forced to tank if they don't want to (me, sometimes) or miserable in a solo tank composition (me, also). I hope to see some love for the role in future updates, especially when it comes to dealing with flyers. Peni Parker got a number of buffs recently, including the ability to place a second spider nest via a team-up with Rocket Raccoon, but the rest of the roster feels kind of helpless against skilled players in the air. Another option is Hulk with his jump ability to grab the flyers out of the sky, but that's a bit unreliable. https://www.reddit.com/r/marvelrivals/comments/1kz7cki/how_it_feels_playing_after_25_update/ Good heroes to pick to counter the flyers thus far (in theory) seem to be Hela and Punisher, or to simply play a mirror match. It's rough. This has left a number of heroes feeling a bit obsolete, including most tanks, Squirrel Girl, Moon Knight, and flanking dive heroes like Magik and Black Panther. I'll likely be taking a break from Rivals this weekend and playing some other games like Elden Ring: Nightreign or some Steam demos in the meantime, and hopefully the flyers have been grounded or the meta has softened a bit by the time I'm back. The post Marvel Rivals’ latest update has everyone flying high—except tank players, but what else is new? appeared first on Destructoid.

Marvel Rivals seems to have an air traffic control problem at the onset of its season 2.5 update today, and it's once again left Vanguard players in the lurch.
I've played about a dozen matches of Marvel Rivals today and the lobbies have been plagued with the newest hero Ultron (as you'd expect), but other flyers like Iron Man, Storm, and Human Torch, turning the game into a nightmare for tank players as there is little they can do to counter this kind of team composition.
Some of the frequent flying probably has to do with the fact that there are in-game event missions for both Ultron and Iron Man right now, so things should shake out and normalize over time. But if you hop on the game this weekend, be prepared to be looking up a lot.
"Tank mains are screwed," one user wrote. "Solo tanking is going to be more common since people want to go triple support, and there's flying heroes all over the place. We're going to be seeing a tank shortage soon, mark my words."
The main team composition I've seen is three Strategists, two Duelists, and me as the solo Vanguard. Ultron is seeing a lot of play as the new hero, but many seem to be playing (or trying to play) him as a DPS hybrid with his railgun-like primary fire. I'm not a fan of how things are feeling so far, and I'm not alone.
As a tank main myself, it's brutal out there. I know it's day one and things will change, but there is very little that tanks can do to counter this sort of play style, and so, no one wants to play the role again, and I end up being forced to. It's hard to blame anyone, really, but it still sucks.
Unfortunately, it's become a bit of a trend in the game. Duelists and Supports always seem to be locked quickly in every game I'm in, with players either forced to tank if they don't want to (me, sometimes) or miserable in a solo tank composition (me, also). I hope to see some love for the role in future updates, especially when it comes to dealing with flyers.
Peni Parker got a number of buffs recently, including the ability to place a second spider nest via a team-up with Rocket Raccoon, but the rest of the roster feels kind of helpless against skilled players in the air. Another option is Hulk with his jump ability to grab the flyers out of the sky, but that's a bit unreliable.
Good heroes to pick to counter the flyers thus far (in theory) seem to be Hela and Punisher, or to simply play a mirror match. It's rough. This has left a number of heroes feeling a bit obsolete, including most tanks, Squirrel Girl, Moon Knight, and flanking dive heroes like Magik and Black Panther.
I'll likely be taking a break from Rivals this weekend and playing some other games like Elden Ring: Nightreign or some Steam demos in the meantime, and hopefully the flyers have been grounded or the meta has softened a bit by the time I'm back.
The post Marvel Rivals’ latest update has everyone flying high—except tank players, but what else is new? appeared first on Destructoid.