New Civilization 7 update adds a confusing Natural Wonder plus tweaks to the UI, AI and Age mechanics
Sid Meier's Civilization 7 has a new Sid Meier's game update that makes changes to Sid Meier's user interface, leader AI, Age mechanics, Mementos and naval unit handling. Developers Firaxis have also stirred in a free bonus Natural Wonder, Sid Meier's Bermuda Triangle. Leaving aside for the moment the on-going arguments about whether (Sid Meier's - OK, enough of that now) Civilization 7 is an unambiguous low point for the series, or yet another flawed 4X strategy sim that will find its feet via post-launch updates, I love the idea of a Bermuda Triangle just popping up in my simulation, like a black hole spawning in my fridge. I hope it works as in legends about the real-life Bermuda Triangle (or in the previous Civilization 6), with whole armies and fleets getting swallowed up in transit and/or scattered across the globe at random. Read more


Sid Meier's Civilization 7 has a new Sid Meier's game update that makes changes to Sid Meier's user interface, leader AI, Age mechanics, Mementos and naval unit handling. Developers Firaxis have also stirred in a free bonus Natural Wonder, Sid Meier's Bermuda Triangle.
Leaving aside for the moment the on-going arguments about whether (Sid Meier's - OK, enough of that now) Civilization 7 is an unambiguous low point for the series, or yet another flawed 4X strategy sim that will find its feet via post-launch updates, I love the idea of a Bermuda Triangle just popping up in my simulation, like a black hole spawning in my fridge. I hope it works as in legends about the real-life Bermuda Triangle (or in the previous Civilization 6), with whole armies and fleets getting swallowed up in transit and/or scattered across the globe at random.