Palworld loses fan-favorite feature in fight against Nintendo

Popular indie sensation Palworld has lost another key feature beloved by many in its latest update as developer Pocketpair continues to strategically mitigate the lawsuit filed by gaming giant Nintendo. Update v0.5.5, which went live on May 8, has only one major change worth noticing: players will no longer be able to use their Pals as a Glider. Instead, they will need to use a Glider to move in the air. Many players, including myself, were taken by surprise, but Pocketpair quickly explained the rationale behind its decision. Palworld's recent change was forced onto the developer Before v0.5.5, you could glide on certain pals and traverse the different corners of the map. It was a cool feature since you were free to shoot/use your hands for other tasks while gliding in the air. But players will no longer be able to do so, and the alternative is to use a glider. Based on the explanation from Pocketpair, the recent change in Palworld is a "compromise." Incidentally, this appears to be the second forced change following one from November 2024 when Pals appearing from thrown Pal Spheres was changed. While the community was okay with that change because it wasn't as noticeable, the same can't be said about this new change. For starters, gliding on your Pals and with a Glider isn't the same. Secondly, it will occupy an extra item slot as well, which makes it problematic for inventory management. While the situation can be mitigated, gliding on your Pals was far more convenient. There was also the added advantage of shooting at things while in the air, which won't be the case anymore. https://twitter.com/Palworld_EN/status/1920359710055862699 The community is quite expectedly disappointed with the new change, and the developer is well aware of it. We understand that this will be disappointing for many, just as it is for us, but we hope our fans understand that these changes are necessary in order to prevent further disruptions to the development of Palworld." If there's any consolation, players should be expecting steady development for the game in the meantime, as the recent change should clear any chances of an immediate injunction against either Pocketpair or Palworld. The post Palworld loses fan-favorite feature in fight against Nintendo appeared first on Destructoid.

May 8, 2025 - 14:58
 0
Palworld loses fan-favorite feature in fight against Nintendo

Faleris in Palworld

Popular indie sensation Palworld has lost another key feature beloved by many in its latest update as developer Pocketpair continues to strategically mitigate the lawsuit filed by gaming giant Nintendo.

Update v0.5.5, which went live on May 8, has only one major change worth noticing: players will no longer be able to use their Pals as a Glider. Instead, they will need to use a Glider to move in the air. Many players, including myself, were taken by surprise, but Pocketpair quickly explained the rationale behind its decision.

Palworld's recent change was forced onto the developer

Before v0.5.5, you could glide on certain pals and traverse the different corners of the map. It was a cool feature since you were free to shoot/use your hands for other tasks while gliding in the air. But players will no longer be able to do so, and the alternative is to use a glider.

Based on the explanation from Pocketpair, the recent change in Palworld is a "compromise." Incidentally, this appears to be the second forced change following one from November 2024 when Pals appearing from thrown Pal Spheres was changed. While the community was okay with that change because it wasn't as noticeable, the same can't be said about this new change.

For starters, gliding on your Pals and with a Glider isn't the same. Secondly, it will occupy an extra item slot as well, which makes it problematic for inventory management. While the situation can be mitigated, gliding on your Pals was far more convenient. There was also the added advantage of shooting at things while in the air, which won't be the case anymore.

https://twitter.com/Palworld_EN/status/1920359710055862699

The community is quite expectedly disappointed with the new change, and the developer is well aware of it.

We understand that this will be disappointing for many, just as it is for us, but we hope our fans understand that these changes are necessary in order to prevent further disruptions to the development of Palworld."

If there's any consolation, players should be expecting steady development for the game in the meantime, as the recent change should clear any chances of an immediate injunction against either Pocketpair or Palworld.

The post Palworld loses fan-favorite feature in fight against Nintendo appeared first on Destructoid.