Rainbow 6 Siege new Dual Front mode is a game changer for the decade-old shooter
Ubisoft revealed today that an all-new game mode, Dual Front, is coming to the tactical FPS Rainbow 6 Siege as part of its Siege X showcase which is celebrating its 10 year anniversary. I had a chance to play a few rounds of the innovative new mode, and it's an absolute game changer for Rainbow 6 Siege. Screenshot via Ubisoft The new Dual Front mode essentially breaks the map into different sections and splits it between the two teams. Rather than teams of 5, Dual Front utilizes teams of 6, creating a new tug-of-war style of gameplay in 6v6 battles. Each team is split into two groups of three, with one of the groups assigned the role of attacking, and the other assigned the role of defending. You aren't bound by your group's assigned role—you can opt to run across the map and join the attackers if you were assigned to defense, for example—but that of course can create a weakness for your team. Both teams have one of those split sections of the map with an objective you must defend from the other team taking. If you manage to secure the objective, the map updates, essentially changing the turf of the section, and changing the new attack/defend objectives for each team. Of course, this would be odd with the normal 1-life per round nature of Siege, so instead death results in a brief cooldown before you can respawn in one of your team's claimed sections. Screenshot via Ubisoft As someone who loves Siege but has only played a handful of times since its release 10 years ago, this is exactly the kind of mode to get me back into it. A mode that still utilizes the well-optimized and tight gunplay that Siege is known best for, while raising the stakes a bit to create a more fast-paced environment. Camping is essentially a debuff to your team in this mode, which is a natural way to eliminate another one of my frustrations with the core gameplay mode. The tug-of-war style gameplay still rewards players for being tactical, as securing a location and keeping it defended is equally as important as pushing forward and securing the objective to expand your team's control of the map. I'm excited to see how strategies evolve from the core game into Dual Front as more experienced player's figure out the best ways to attack and defend at the same time. Those interested in checking out the new Rainbow 6 Siege Dual Front game mode can do so during a closed beta running from March 13 through March 19. The post Rainbow 6 Siege new Dual Front mode is a game changer for the decade-old shooter appeared first on Destructoid.

Ubisoft revealed today that an all-new game mode, Dual Front, is coming to the tactical FPS Rainbow 6 Siege as part of its Siege X showcase which is celebrating its 10 year anniversary. I had a chance to play a few rounds of the innovative new mode, and it's an absolute game changer for Rainbow 6 Siege.
The new Dual Front mode essentially breaks the map into different sections and splits it between the two teams. Rather than teams of 5, Dual Front utilizes teams of 6, creating a new tug-of-war style of gameplay in 6v6 battles. Each team is split into two groups of three, with one of the groups assigned the role of attacking, and the other assigned the role of defending.
You aren't bound by your group's assigned role—you can opt to run across the map and join the attackers if you were assigned to defense, for example—but that of course can create a weakness for your team. Both teams have one of those split sections of the map with an objective you must defend from the other team taking.
If you manage to secure the objective, the map updates, essentially changing the turf of the section, and changing the new attack/defend objectives for each team. Of course, this would be odd with the normal 1-life per round nature of Siege, so instead death results in a brief cooldown before you can respawn in one of your team's claimed sections.
As someone who loves Siege but has only played a handful of times since its release 10 years ago, this is exactly the kind of mode to get me back into it. A mode that still utilizes the well-optimized and tight gunplay that Siege is known best for, while raising the stakes a bit to create a more fast-paced environment. Camping is essentially a debuff to your team in this mode, which is a natural way to eliminate another one of my frustrations with the core gameplay mode.
The tug-of-war style gameplay still rewards players for being tactical, as securing a location and keeping it defended is equally as important as pushing forward and securing the objective to expand your team's control of the map. I'm excited to see how strategies evolve from the core game into Dual Front as more experienced player's figure out the best ways to attack and defend at the same time.
Those interested in checking out the new Rainbow 6 Siege Dual Front game mode can do so during a closed beta running from March 13 through March 19.
The post Rainbow 6 Siege new Dual Front mode is a game changer for the decade-old shooter appeared first on Destructoid.