The best attributes to pick first in Avowed

You’ll assign attribute points in Avowed while creating a new character. The background you pick initially allots these points, but you’re free to reassign them as you desire. And yes, you’ll get more attribute points as you play. In this Avowed guide, we’ll go over all of the attributes, and offer some suggestions on how […]

Feb 13, 2025 - 19:19
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The best attributes to pick first in Avowed
An Avowed character stands in a field and thinks about attribute points

You’ll assign attribute points in Avowed while creating a new character. The background you pick initially allots these points, but you’re free to reassign them as you desire. And yes, you’ll get more attribute points as you play.

In this Avowed guide, we’ll go over all of the attributes, and offer some suggestions on how to allocate your attribute points at the stat.

All attributes in Avowed

A menu shows the attribute points in Avowed when making a character

There are six attributes in Avowed. They affect the following stats:

  • Might: Max damage and carrying capacity
  • Constitution: Max HP and resistance to poison or bleed damage
  • Dexterity: Attack speed and “action speed” (things like parkour)
  • Perception: Critical hit chance and maximum range (distance for ranged weapons)
  • Intellect: Max essence (your magic ability gauge) and elemental resistance (fire, frost, and shock damage)
  • Resolve: Max stamina and second wind efficiency (how much health you have on revive)

When making a new character, you’ll get ten points to distribute how you see fit. You can assign a max of three points per attribute.

Note that you’re not locked into your choices for the full game. You’ll earn one attribute point per level-up for the first 10 levels, and then an additional attribute point every alternating level after that. You can also respec your attributes at any time in exchange for gold (though note that the cost gets more expensive the more you level up).

Additionally, some equipment can boost your attribute points, as can regional collectibles called god totems. Certain food and beverage items also increase your stats for temporary periods when consumed. And if you’re looking for permanent increases, you can turn to your party members. By talking to companions at party camps, you can earn two extra attribute points toward specific stats. (Check our guide to all companions to see which attributes are boosted by which companions.)

Still, some attributes are better to invest in on early. Read on for our suggestions about what attributes to pick at the start of Avowed.

Best attributes to pick in Avowed

A menu shows the Avowed attribute point bonuses for a level 17 character.

Your exact attribute point allocation is largely up to your playstyle and role-playing proclivities. That said, we’d suggest putting more points in Might, Perception, and Resolve, with less of a focus on Constitution, Dexterity, and Intellect.

Might, Perception, and Resolve are important through the entirety of Avowed. Constitution, Dexterity, and Intellect are all helpful situationally, but not across the board. Let’s break it down.

The damage boost you get from Might is minimal, but if you’ve played any game of this ilk, you’ll know that carrying as much stuff as you can (and then selling it as soon as you can) is pretty much the backbone of the economy.

You’ll run into skill checks for all attributes in conversations, but Perception, in our experience, tends to pop up more frequently than the rest.

Resolve, meanwhile, increases how many hits you can land on enemies before retreating — not just with melee weapons but also with ranged weapons, like bows, guns, and wands.

The HP boost from Constitution is no doubt appealing, but between equipment and abilities, there plenty of other opportunities to increase your max health. If you’re planning on running with a traditionally “rogue”-ish build, Dexterity is helpful, but the benefits you experience per attribute point are so marginal as to barely be perceptible. And lastly, Intellect is essential if you’re a mage, but next to useless if you’re not. To compensate for the lack of elemental resistance, you can just do what the 18th-century doctors recommend: Drink some grog.


For more Avowed guides, see our full Avowed walkthrough, plus learn what background to pick, how to unlock all companions, and how to play in third-person.