Wilds Wants To Make A Monster Hunter Sicko Out Of Me And It's Working
I’ve been told for years by friends and colleagues that Monster Hunter is probably not for me. The dense, systems-heavy RPGs grind against my sensibilities. I don’t mind friction as a pillar of game design, but at a certain point, I find it makes games a chore to play. I recently got to play about five hours of Monster…Read more...
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I’ve been told for years by friends and colleagues that Monster Hunter is probably not for me. The dense, systems-heavy RPGs grind against my sensibilities. I don’t mind friction as a pillar of game design, but at a certain point, I find it makes games a chore to play. I recently got to play about five hours of Monster…