Will Riot Games’ 2XKO become the next big competitive fighting game?

Image credit: Riot Games TL;DR  Disclaimer: This article combines confirmed details with industry speculation. We’ll update it regularly as new info or leaks emerge. 2XKO is Riot Games’ tag-based competitive fighting game incorporating its IP.  The game is scheduled for a 2025 release window, with no exact date set yet.  There have been a series … Continued The post Will Riot Games’ 2XKO become the next big competitive fighting game? appeared first on Esports Insider.

May 13, 2025 - 19:24
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Will Riot Games’ 2XKO become the next big competitive fighting game?
A desktop gaming setup showing a monitor with 2XKO gameplay, featuring colorful tag-team combat between stylized fighters in a cel-shaded arena, set in a cozy, dimly lit room.
Image credit: Riot Games

TL;DR 

  • Disclaimer: This article combines confirmed details with industry speculation. We’ll update it regularly as new info or leaks emerge.
  • 2XKO is Riot Games’ tag-based competitive fighting game incorporating its IP. 
  • The game is scheduled for a 2025 release window, with no exact date set yet. 
  • There have been a series of alpha and beta tests that have had a mixed reaction. 
  • Riot Games has a solid track record of trying new gameplay styles to great success. 
  • 2XKO will live and die based on the extent of its roster and the content available. 
  • As with all of Riot Games’ releases, 2XKO is confirmed free-to-play, a major advantage. 

Riot Games has its work cut out for it with its debut into the fighting game world, as the 2XKO release date is scheduled sometime in 2025. While we’re still (likely) a fair few months away from rollout, everything we’ve seen from the alpha and beta tests over the last year or so has indicated that the title has some serious potential. 

Pulling on the company’s extensive and (arguably) iconic IP, combined with the corporate backing that has seen VALORANT become such a sweeping success, the floor is wide open for this tag team fighter to succeed. But will it become the next big competitive fighter

We’re going over everything there is to know about 2XKO’s roster, gameplay, and mechanics, as well as the FGC’s reaction to the title in its current state. 

Keep in mind, things will change, and are changing all the time, so how things are with the game now may be drastically different near release. The foundations are good, and the suite of characters is encouraging, but it’s yet to be seen whether this will be enough to dethrone some of the best fighting games on the market. Let’s find out and note that the following combines confirmed details and industry speculation

What is 2XKO? 

  • 2XKO is an upcoming 2v2 tag fighting game from Riot Games. 
  • The 2XKO release date is unknown, but it’s scheduled for 2025. 
  • It will feature a roster that pulls from Riot Games’ wider “Runeterra” universe. 
  • Mechanically, it’s said to lift from some of the best tag fighters on the market.

Formerly known as Project L, 2KXO is Riot Games’ upcoming 2v2 tag-team fighting game, which is set to come out sometime in 2025 for PC as well as Xbox Series X/S and PS5. 

It uses characters from the developers’ other work, League of Legends, with familiar characters confirmed for the roster, such as Ahri, Ekko, and Yasuo. However, it’s important to note that the game will pull from all aspects of the “Runeterra” universe, so we’ll see representation from the wider portfolio represented in the tag fighter. 

Essentially, 2XKO gameplay is akin to that of popular competitive fighters such as Marvel vs Capcom, Skullgirls, Dragon Ball FighterZ, Power Rangers: Battle for the Grid, Tekken Tag Tournament, and Blazblue Cross Tag Battle. 

You’ll be (primarily) fighting one-on-one, but then you can call in another character for assists or combo extenders, which add a further dimension to the complexity of what you can pull off. 

A similar recent mainstream mechanic is available in Mortal Kombat 1 with its Kameo system, albeit to a lesser extent. 2XKO’s name is a call to that (double the knockouts), as the Point and the Assist fight on the playing space. 

Why 2XKO could have a big impact 

Four 2XKO characters engaged in a dynamic tag-team battle in a colorful fantasy landscape with cel-shaded visuals and glowing energy effects.
2XKO is an Assist-based tag fighter, similar to Marvel vs Capcom / Image credit: Riot Games
  • Riot Games has a track record of iterating on ideas that then become popular. 
  • Its popular IP could be the thing to make tag fighters viable for the FGC. 
  • There’s a gap in the market for a high-production, new tag fighter to take flight. 
  • People love what Riot Games has done in the past with its other releases. 

If there’s one thing that can be said about Riot Games’ recent output, it’s how it can take a tried-and-true idea and then add a new spin which becomes massively popular. 

While the company impressed back in the day with League of Legends in the late 2000s, it has since iterated on the Counter-Strike formula with the hugely successful VALORANT and Legends of Runeterra, being inspired by the likes of Magic: The Gathering, eclipsing the appeal of the source material. 

While tag-team fighters are still somewhat popular, they’ve fallen by the wayside for the more standardised one-on-one fighters in the FGC, with current favourites being Tekken 8, Street Fighter 6, Granblue Fantasy Versus: Rising, Guilty Gear Strive, and Fatal Fury: City of the Wolves taking centre stage. 2XKO could be the thing that swings that. 

That’s not to say that tag fighters aren’t still keen on the rotation. Marvel vs. Capcom 2 is confirmed for Evo 2025, a game that’s thrived in the FGC for nearly 25 years, but there hasn’t been much in the way of new blood for a long time. 

Based on the 2XKO playtests we’ve seen since the Alpha Lab first rolled out, Riot Games is looking to bring evolution and not revolution to the formula. 

How 2XKO compares to the competition 

Jinx with blue braids and a manic grin pressing a red button on a detonator, set against a vibrant pink comic-style background in 2XKO.
Jinx, as seen in Arcane, is on the 2XKO roster / Image credit: Riot Games
  • 2KKO is a 2D fighter with cel-shaded graphics and 3D-rendered backgrounds. 
  • Its roster is instantly recognisable to those who play Riot Games releases. 
  • As a two-on-two assist-based fighter, its mechanics are already quite familiar. 
  • The game will live or die based on its roster and how much content is available. 

The biggest thing about the release is the 2XKO roster. You only need to look as far as the announcement of 2XKO Jinx, as seen in the popular Netflix series Arcane, confirmed for release. 

The official trailer has already racked up over a million views. Besides the confirmed three characters – Ahri, Ekko, and Yasuo – there are also Darius, Braum, and Illaoi slated for the title, with many more expected to come as we get closer to the release window. 

The characters fit the traditional archetypes for a fighting game; Jinx is your zoner, Braum’s a tank, Illaoi’s more of a brawler with summons, and Ahri is more aerial and mobile. 

Animations play a huge part in conveying the smoothness of a fighting game, and that’s where 2XKO is shining. Just like with VALORANT and League of Legends, Riot Games’ fighter looks aesthetically distinct and incredibly slick, with its 3D backgrounds and 2D characters in a cel-shaded art style, similar to Guilty Gear Strive. It’s hard to judge being this (seemingly) so far off the 2XKO release date, as games like these live and die on their rosters and content that’s available out of the gate. 

Why we’re cautiously optimistic about 2XKO

  • The Fighting Game Community seems to be split on 2XKO. 
  • Riot Games has never made a competitive fighter before. 
  • There’s no guarantee that the FGC will adopt 2XKO the way VALORANT was. 
  • Despite changes in the second alpha phase, things don’t seem ironed out. 

With every Alpha Lab, closed beta, and 2XKO leak, we’re getting the picture painted for us about Riot Games’ upcoming fighter. Most recently, there’s been a new beta which has gone down surprisingly well in the eyes of the wider FGC. 

Popular fighting game player and commentator Rooflemonger praised the changes implemented while decrying the frustrating lobby system with so-so matchmaking. However, Maximilian Dood (with nearly two million subscribers) said that the game still doesn’t “click” for him yet, despite the second alpha feeling “better.” Specifically, he cited “mechanical issues” with the way the game was played, feeling “worse.” There have been good changes with connecting attacks now feeling faster, with a better game feel where it was previously spongy. 

Then we have to get the obvious out of the way. Riot Games has never made a fighter before. Its bread and butter has been with MOBAs, and while it had success with a tactical shooter, there is the worry that the company could be spreading itself too thin. 

Realistically, a genuine concern comes twofold: can the company pull this off, and (more importantly) will the infamously stalwart Fighting Game Community adopt a fighter like this that’s being built on the bones of previous IP from a studio that’s vacationing in its territory? That’s what remains to be seen. 

Conclusion 

Everything we’ve seen from the gameplay of the 2XKO characters in motion has been encouraging. Still, with no set release date in sight and some kinks to work out in the alpha stage, it’s hard to gauge whether Riot Games’ fighter will catch on with audiences or whether it’ll debut and then wither away. 

Given the company’s stellar track record of iterating on tried-and-true ideas with VALORANT and Legends of Runeterra (combined with its recognisable IPs), there’s hope that the license and core gameplay could get it over the hill. However, we won’t fully know until the game’s out and being played by more people whether it will have a chance at thriving at Evo and other top-tier tournaments. 

FAQs 

When does 2XKO come out?

The 2XKO release date is still under wraps, but the game is scheduled for a 2025 release. 

Will 2XKO be better than Tekken 8 and Street Fighter 6?

2KXO is a very different game from Tekken 8 (a 3D fighter) and Street Fighter 6 (a 2D fighter) as it’s primarily tag-based. They are incomparable in many respects due to different mechanics, but it could be seen as the better game if you’re more into assist-based gameplay.

References

  1. https://www.riotgames.com/en/news/2xko-project-l-2024-preview (RiotGames)
  2. https://www.youtube.com/watch?v=9cJVWte_4Hc (YouTube)
  3. https://www.youtube.com/watch?v=G4k-9keV5hE (YouTube)
  4. https://www.youtube.com/watch?v=IAw7by17KFI (YouTube)

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