Avowed lacks some key traditional RPG elements. But here’s why players say that’s actually a good thing
Players feel that the title's "streamlined fun" is what makes it great.
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Avowed is finally out and available to everyone, with pre-ordering players having the chance to explore the world of Eora in first person a tad earlier than others. Thus, sentiments around the game have already formed, with some believing Avowed‘s lack of traditional RPG elements actually makes it great.
A series of threads on Reddit and other platforms have cropped up since the game launched in early access on Feb. 13, culminating with the game’s official launch today. In one discussion, a player argued how Avowed feels like an “RPG in Arcade Mode,” explaining how it “streamlines fun,” not hanging up players on things like searching for ammo for ranged weapons or a thievery system. They added how the game is beyond accessible, with tediousness and proper RPG elements left out in favor of simple, addicting fun. Those responding to the thread generally agreed with OP’s views, with one player saying how they hate when “half [of] their gameplay is managing inventory and tedious puzzles.”