Destructoid’s Indie Gems – Edition 1: Visitors are at your doorstep and they look just like us

The sun is melting away civilization, making it unsafe to go outside. It's so hot that aliens are breaking through the soil, and strangest of all is that their faces look like ours. They wander with hatred in their hearts, eager to get into our homes and snuff out our light as we sleep. FEMA calls them "Visitors." You can study and ask, but would they ever tell you: "No, I'm not a Human." Maybe it's all mass hysteria. But do you really want to take that chance? What if the rumours are true? New information is released daily, perhaps they're truly onto something. These Visitors may not actually be human. Screenshot by Destructoid The sun is burning our skin—it's chaos outside. A group called FEMA is taking people away to test them. They never come back. The quietness of the neighborhood is deafening. Bodies lie to waste outside your sanctuary, yet newcomers keep arriving at your doorstep, looking for a place to stay the night until something changes for the better (if it ever does). No one wants to be alone, and there's something out there punishing the lonely. You can't risk going outside ever. There's safety in numbers, but be selective. Not everyone can be trusted. The intrigue of No, I'm not a Human Screenshot by Destructoid This is No, I'm not a Human, an upcoming horror game reminiscent of Papers Please and Alex Kister's The Mandela Catalogue. With the Sun's rays reaching an all-time high every passing day, the temperature is a killer. All you know are the four walls you've sought comfort in every night, yet staying inside them alone will get you killed, too. This heavily text-based horror is the Who's Who? of video games, as you must figure out whether the person knocking at your door is a human or one of those "Visitors." Clues come in on radio and television broadcasts, advising you that these Visitors can never get their appearance right. Something is always just a bit off. But not everyone can be bad, right? The goal is simple on paper: Only let in human guests and keep those Visitors out. They will trick you with their smile, charm, and sob stories, but not everyone can be trusted. There's also the concern that who you let in is a danger to others, even when they're truly human. Some don't know they're Visitors, others show all the telltale signs. Speak to guests you let in, get to know them, and determine whether their stories are true or not. Those imposters can only kill when there's more of them than there are of us, so pay attention or you'll lose allies. You're armed, and with your and your fellow guests' lives at stake, you don't want to take any chances. Are you perceptive enough to figure out who's truly human, or will the Visitors quickly tear down the safety you built and tried so hard to defend? All will be answered this fall Screenshot by Destructoid Although a smaller version is available at Violent Horror Stories: Anthology, which offers just enough lore and multiple conclusions, I want more. This is the End Times, but how true are the stories we're being told? What conclusion will you arrive at? I've loved every second of this game so far and cannot wait for No I'm not a Human's full release this fall. There are no obstacles to get stumped by, and it doesn't have any difficult gameplay mechanics you need to master, making it an easy game to pick up and try out for a couple of hours. Although it's not particularly scary, this is no flaw, for the atmosphere is fantastic. Sinking hours into this game feels natural, like popping on a cozy game to calm the nerves and forget about the outside world for a while. It's odd feeling this way when the setting is so ominous and disturbing because of its art design and realistic worldbuilding. But there's also that tugging feeling to keep playing and see this nightmare through. It's as if you're actually a survivor enduring this intense epidemic. No, I'm not a Human stays with you, for its questions on whether this once quiet neighborhood is truly getting overrun by fake humans or if the sun and isolation are making us all go mad. The story is engaging and mysterious, with gameplay that throws moral dilemmas your way as the signs of these fake humans could happen to anyone. Bloodshot eyes from crying, a blurred photo because you moved before the picture was taken, or perfectly white teeth because you really care about dental hygiene. Could you live with yourself if you killed a guest? Visitors are left with blurred and bloody corpses after a shotgun to the face, but your fellow humans lie in trash bags. Is that the ending we deserve? So what do you think? Screenshot by Destructoid Do you believe the rumors? What's truly going on outside? The mystery of No, I'm not a Human is gripping for the setting and concept alone, being something that could actually happen in our future (global warming and mass hysteria...not lizard people). If you want to uncover the truth or perhaps see how far you can get, then try No, I

Jun 22, 2025 - 17:48
 0
Destructoid’s Indie Gems – Edition 1: Visitors are at your doorstep and they look just like us

Edited image of Super Imposter looking through window in No I'm not a Human demo cutscene with thin man and FEMA inside the house

The sun is melting away civilization, making it unsafe to go outside. It's so hot that aliens are breaking through the soil, and strangest of all is that their faces look like ours. They wander with hatred in their hearts, eager to get into our homes and snuff out our light as we sleep. FEMA calls them "Visitors." You can study and ask, but would they ever tell you: "No, I'm not a Human."

Maybe it's all mass hysteria. But do you really want to take that chance? What if the rumours are true? New information is released daily, perhaps they're truly onto something. These Visitors may not actually be human.

Super Imposter standing outside
Screenshot by Destructoid

The sun is burning our skin—it's chaos outside. A group called FEMA is taking people away to test them. They never come back. The quietness of the neighborhood is deafening. Bodies lie to waste outside your sanctuary, yet newcomers keep arriving at your doorstep, looking for a place to stay the night until something changes for the better (if it ever does). No one wants to be alone, and there's something out there punishing the lonely. You can't risk going outside ever. There's safety in numbers, but be selective. Not everyone can be trusted.

The intrigue of No, I'm not a Human

Tall thin man asking to come in
Screenshot by Destructoid

This is No, I'm not a Human, an upcoming horror game reminiscent of Papers Please and Alex Kister's The Mandela Catalogue. With the Sun's rays reaching an all-time high every passing day, the temperature is a killer. All you know are the four walls you've sought comfort in every night, yet staying inside them alone will get you killed, too. This heavily text-based horror is the Who's Who? of video games, as you must figure out whether the person knocking at your door is a human or one of those "Visitors." Clues come in on radio and television broadcasts, advising you that these Visitors can never get their appearance right. Something is always just a bit off. But not everyone can be bad, right?

The goal is simple on paper: Only let in human guests and keep those Visitors out. They will trick you with their smile, charm, and sob stories, but not everyone can be trusted. There's also the concern that who you let in is a danger to others, even when they're truly human. Some don't know they're Visitors, others show all the telltale signs. Speak to guests you let in, get to know them, and determine whether their stories are true or not.

Those imposters can only kill when there's more of them than there are of us, so pay attention or you'll lose allies. You're armed, and with your and your fellow guests' lives at stake, you don't want to take any chances. Are you perceptive enough to figure out who's truly human, or will the Visitors quickly tear down the safety you built and tried so hard to defend?

All will be answered this fall

Hunched woman looking nervous in the closet of No, I'm not a Human
Screenshot by Destructoid

Although a smaller version is available at Violent Horror Stories: Anthology, which offers just enough lore and multiple conclusions, I want more. This is the End Times, but how true are the stories we're being told? What conclusion will you arrive at? I've loved every second of this game so far and cannot wait for No I'm not a Human's full release this fall.

There are no obstacles to get stumped by, and it doesn't have any difficult gameplay mechanics you need to master, making it an easy game to pick up and try out for a couple of hours. Although it's not particularly scary, this is no flaw, for the atmosphere is fantastic. Sinking hours into this game feels natural, like popping on a cozy game to calm the nerves and forget about the outside world for a while. It's odd feeling this way when the setting is so ominous and disturbing because of its art design and realistic worldbuilding. But there's also that tugging feeling to keep playing and see this nightmare through. It's as if you're actually a survivor enduring this intense epidemic.

No, I'm not a Human stays with you, for its questions on whether this once quiet neighborhood is truly getting overrun by fake humans or if the sun and isolation are making us all go mad. The story is engaging and mysterious, with gameplay that throws moral dilemmas your way as the signs of these fake humans could happen to anyone. Bloodshot eyes from crying, a blurred photo because you moved before the picture was taken, or perfectly white teeth because you really care about dental hygiene. Could you live with yourself if you killed a guest? Visitors are left with blurred and bloody corpses after a shotgun to the face, but your fellow humans lie in trash bags. Is that the ending we deserve?

So what do you think?

Super Imposter news piece on the television
Screenshot by Destructoid

Do you believe the rumors? What's truly going on outside? The mystery of No, I'm not a Human is gripping for the setting and concept alone, being something that could actually happen in our future (global warming and mass hysteria...not lizard people). If you want to uncover the truth or perhaps see how far you can get, then try No, I'm not a Human out for yourself as there's a demo readily available for brave guests.

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