How to turn on switch shader compilation mode in Marvel Rivals
Marvel Rivals is a pretty visually stunning and action-packed game, so it can sometimes be a bit resource-heavy, especially if you play on PC. Luckily, the switch shader compilation mode feature can be used to combat this issue. This feature is an experimental one, so it's not fully fleshed out and perfect yet. It's still a great option to try if you're running into frequent issues playing on PC, though, so here's how to turn on the switch shader compilation mode in Marvel Rivals. Table of contents How to use experimental switch shader compilation mode in Marvel Rivals What is switch shader compilation mode in Marvel Rivals? What does switch shader compilation mode do in Marvel Rivals? Switch shader compilation mode issues in Marvel Rivals Should you turn on shader compilation mode issues in Marvel Rivals? How to use experimental switch shader compilation mode in Marvel Rivals Screenshot by Destrcutoid. Remix by Destructoid To enable the switch shader compilation mode in Marvel Rivals, you need to toggle this feature on through the game launcher. If you're having trouble finding this feature, here are the precise steps you can follow to activate it. Open Marvel Rivals on PC. Wait for the launcher to open. Locate the "switch shader compilation mode" toggle near the bottom of the launcher. Click on this option to toggle the experimental feature on. When trying to activate this feature, there's a chance you may have issues opening the Marvel Rivals launcher if your game usually bypasses this feature. There's no other way to access this experimental function, so if you do run into problems, you may want to learn how to open the Marvel Rivals launcher on PC. What is switch shader compilation mode in Marvel Rivals? Switch shader compilation mode is an experimental feature that combats performance issues in Marvel Rivals on PC for players with 16GB of RAM or less. It specifically targets memory overload issues with the goal of giving PC players a better gameplay experience. Screenshot by Destructoid What does switch shader compilation mode do in Marvel Rivals? The switch shader compilation mode fights memory overload that causes performance stutters and crashes in Marvel Rivals. The specific ways this feature works against gameplay issues are as follows. The shader compilation process will only run when a fresh graphic driver update or a new game update is installed. Game memory usage is significantly reduced, cutting down on the frequency of FPS drops, crashes, and frozen visuals caused by not having enough memory. Switch shader compilation mode issues in Marvel Rivals Since it's an experimental feature, the switch shader compilation mode does currently have some known issues, according to the official blog for this feature. These issues are: In new matches, some materials may render with an odd appearance for a few frame rates or stutter slightly right as you're loading in. This issue should disappear shortly after, and all rendering should smooth out and function normally for the rest of the match. Systems with limited CPU threads, specifically six or fewer, may encounter additional stuttering if the shade compilation mode is enabled alongside AMD FSR3 frame generation. Screenshot by Destructoid Should you turn on shader compilation mode issues in Marvel Rivals? If you're experiencing regular freezing, stuttering, crashing, or other such issues in Marvel Rivals, it's absolutely worth trying the experimental shader compilation mode feature. You can always disable it after if you don't like it, but it's worth a shot if you're running into frequent problems. Another tricky gameplay feature you may want to learn about is how to send gifts to friends. You also might want to learn about all Team-Ups, all hero changes in season two, and how to get the free Scarlet Witch Chaos Gown skin. The post How to turn on switch shader compilation mode in Marvel Rivals appeared first on Destructoid.

Marvel Rivals is a pretty visually stunning and action-packed game, so it can sometimes be a bit resource-heavy, especially if you play on PC. Luckily, the switch shader compilation mode feature can be used to combat this issue.
This feature is an experimental one, so it's not fully fleshed out and perfect yet. It's still a great option to try if you're running into frequent issues playing on PC, though, so here's how to turn on the switch shader compilation mode in Marvel Rivals.
Table of contents
- How to use experimental switch shader compilation mode in Marvel Rivals
- What is switch shader compilation mode in Marvel Rivals?
- What does switch shader compilation mode do in Marvel Rivals?
- Switch shader compilation mode issues in Marvel Rivals
- Should you turn on shader compilation mode issues in Marvel Rivals?
How to use experimental switch shader compilation mode in Marvel Rivals

To enable the switch shader compilation mode in Marvel Rivals, you need to toggle this feature on through the game launcher. If you're having trouble finding this feature, here are the precise steps you can follow to activate it.
- Open Marvel Rivals on PC.
- Wait for the launcher to open.
- Locate the "switch shader compilation mode" toggle near the bottom of the launcher.
- Click on this option to toggle the experimental feature on.
When trying to activate this feature, there's a chance you may have issues opening the Marvel Rivals launcher if your game usually bypasses this feature. There's no other way to access this experimental function, so if you do run into problems, you may want to learn how to open the Marvel Rivals launcher on PC.
What is switch shader compilation mode in Marvel Rivals?
Switch shader compilation mode is an experimental feature that combats performance issues in Marvel Rivals on PC for players with 16GB of RAM or less. It specifically targets memory overload issues with the goal of giving PC players a better gameplay experience.
What does switch shader compilation mode do in Marvel Rivals?
The switch shader compilation mode fights memory overload that causes performance stutters and crashes in Marvel Rivals. The specific ways this feature works against gameplay issues are as follows.
- The shader compilation process will only run when a fresh graphic driver update or a new game update is installed.
- Game memory usage is significantly reduced, cutting down on the frequency of FPS drops, crashes, and frozen visuals caused by not having enough memory.
Switch shader compilation mode issues in Marvel Rivals
Since it's an experimental feature, the switch shader compilation mode does currently have some known issues, according to the official blog for this feature. These issues are:
- In new matches, some materials may render with an odd appearance for a few frame rates or stutter slightly right as you're loading in. This issue should disappear shortly after, and all rendering should smooth out and function normally for the rest of the match.
- Systems with limited CPU threads, specifically six or fewer, may encounter additional stuttering if the shade compilation mode is enabled alongside AMD FSR3 frame generation.

Should you turn on shader compilation mode issues in Marvel Rivals?
If you're experiencing regular freezing, stuttering, crashing, or other such issues in Marvel Rivals, it's absolutely worth trying the experimental shader compilation mode feature. You can always disable it after if you don't like it, but it's worth a shot if you're running into frequent problems.
Another tricky gameplay feature you may want to learn about is how to send gifts to friends. You also might want to learn about all Team-Ups, all hero changes in season two, and how to get the free Scarlet Witch Chaos Gown skin.
The post How to turn on switch shader compilation mode in Marvel Rivals appeared first on Destructoid.