Medieval strategy sim Manor Lords is getting proper AI village-building, an upkeep system and fancier castles
Classic RPG remasters drop from the shadows, surprise GOTY contenders spring from the cracks, but life goes on in the sleepy oxen-powered villages of Manor Lords, the medieval strategy city builder from Slavic Magic and Hooded Horse. Well, not entirely. Change is afoot in oxen country, as detailed in a round-up of update plans for the game’s first birthday. What did you get for your first birthday? I think I got: the continued affection and/or tolerance of my parents, after a year of being puked and widdled on. Manor Lords is getting: an upkeep system, various visual or UI rejigs, and a boost for the AI’s capabilities that ranges from non-player town-planning to the navigation of fortresses. Read more


Classic RPG remasters drop from the shadows, surprise GOTY contenders spring from the cracks, but life goes on in the sleepy oxen-powered villages of Manor Lords, the medieval strategy city builder from Slavic Magic and Hooded Horse. Well, not entirely.
Change is afoot in oxen country, as detailed in a round-up of update plans for the game’s first birthday. What did you get for your first birthday? I think I got: the continued affection and/or tolerance of my parents, after a year of being puked and widdled on. Manor Lords is getting: an upkeep system, various visual or UI rejigs, and a boost for the AI’s capabilities that ranges from non-player town-planning to the navigation of fortresses.