This new indie horror game is one of the most terrifying I’ve ever experienced
It is by no means wild to claim that Lethal Company is one of the most revolutionary horror games of the past decade. It spawned a genre of its own, one where proximity voice chat plays a crucial role. But what if I told you that another game was made and just got its demo in the land of Steam Next Fest, where the best indies lie? The effect of the uncanny valley is immensely strong in Mimesis Enter: Mimesis. A co-op horror game that puts you and your friends against... well, you and your friends. The formula it follows is the same as we saw in Lethal Company and R.E.P.O.: go to a spooky place, collect scrap, sell it, and then do it all again. Sounds simple, sounds fun—and it is. However, there is one horrifying aspect that makes this game stand out among the rest, and that, my friends, are the Mimics. While other horror games have tried out the concept of mimicry to try and copy the player and their pals, Mimesis does so in such a terrifying way that I was sweating all throughout playing with one of my friends, and that's just in a two-man lobby. The mimics not only record what you say but try to map your movements, behavior, and mannerisms, so as to look as real as they possibly can. I won't lie and say that I didn't get fooled by both the Mimic and my friend poking fun at me by pretending to be one. It was horribly scary, and I loved every second of it. The Mimic will sometimes just stand there and watch you, learning how you behave and what you say. Screenshot by Destructoid The game's sessions take place over three days, just like in Lethal Company, and the Mimics build compound knowledge each subsequent day. If you have a very long and successful run, the Mimics will build so much knowledge of you that it becomes genuinely difficult to discern reality from mimicry. They play back what you or your friends say; whenever you die, a new Mimic spawns on your body, meaning your friends won't have any idea that you're really gone. The more your lobby dies, the more Mimics there are in the game, all masterfully copying your team and playing tricks on the mind. Mankind has an ingrained fear of the uncanny, things that look familiar, but there's something off with them. The mimics in Mimesis are embodiments of this concept and will strike fear in even the most hardened of horror gamers. It is genuinely amazing, and it's only a demo. It's free at the moment as part of Steam Next Fest The game is not set to release before the third quarter of this year, and I believe that by the time all its systems are fleshed out, the game will be even more terrifying than it is currently. It utilizes a fantastic, simple gameplay loop and adds to it an incredible mechanic that many have tried to implement but failed to make it worth your while. Mimesis, however, is more than worth a try. If you've a knack for horror games and want your friends to be your worst nightmare, give Mimesis a try. It has a free demo as part of the Steam Next Fest, alongside countless other indie adventures that deserve our attention now more than ever. The more successful indies there are, the less chance corporate studios have to muck everything up more than they already have. So, do your part and give the devs some honest feedback so they can create the most haunting horror experience imaginable. Do you think more games should go for mimics and add them to their monster rosters? Or do you think the tech is not there yet for them to be smart enough? Let us know below. The post This new indie horror game is one of the most terrifying I’ve ever experienced appeared first on Destructoid.

It is by no means wild to claim that Lethal Company is one of the most revolutionary horror games of the past decade. It spawned a genre of its own, one where proximity voice chat plays a crucial role.
But what if I told you that another game was made and just got its demo in the land of Steam Next Fest, where the best indies lie?
The effect of the uncanny valley is immensely strong in Mimesis
Enter: Mimesis. A co-op horror game that puts you and your friends against... well, you and your friends. The formula it follows is the same as we saw in Lethal Company and R.E.P.O.: go to a spooky place, collect scrap, sell it, and then do it all again. Sounds simple, sounds fun—and it is. However, there is one horrifying aspect that makes this game stand out among the rest, and that, my friends, are the Mimics.
While other horror games have tried out the concept of mimicry to try and copy the player and their pals, Mimesis does so in such a terrifying way that I was sweating all throughout playing with one of my friends, and that's just in a two-man lobby.
The mimics not only record what you say but try to map your movements, behavior, and mannerisms, so as to look as real as they possibly can. I won't lie and say that I didn't get fooled by both the Mimic and my friend poking fun at me by pretending to be one. It was horribly scary, and I loved every second of it.
The game's sessions take place over three days, just like in Lethal Company, and the Mimics build compound knowledge each subsequent day. If you have a very long and successful run, the Mimics will build so much knowledge of you that it becomes genuinely difficult to discern reality from mimicry.
They play back what you or your friends say; whenever you die, a new Mimic spawns on your body, meaning your friends won't have any idea that you're really gone.
The more your lobby dies, the more Mimics there are in the game, all masterfully copying your team and playing tricks on the mind. Mankind has an ingrained fear of the uncanny, things that look familiar, but there's something off with them. The mimics in Mimesis are embodiments of this concept and will strike fear in even the most hardened of horror gamers.
It is genuinely amazing, and it's only a demo.
It's free at the moment as part of Steam Next Fest
The game is not set to release before the third quarter of this year, and I believe that by the time all its systems are fleshed out, the game will be even more terrifying than it is currently. It utilizes a fantastic, simple gameplay loop and adds to it an incredible mechanic that many have tried to implement but failed to make it worth your while.
Mimesis, however, is more than worth a try. If you've a knack for horror games and want your friends to be your worst nightmare, give Mimesis a try. It has a free demo as part of the Steam Next Fest, alongside countless other indie adventures that deserve our attention now more than ever.
The more successful indies there are, the less chance corporate studios have to muck everything up more than they already have. So, do your part and give the devs some honest feedback so they can create the most haunting horror experience imaginable.
Do you think more games should go for mimics and add them to their monster rosters? Or do you think the tech is not there yet for them to be smart enough? Let us know below.
The post This new indie horror game is one of the most terrifying I’ve ever experienced appeared first on Destructoid.