Ultimate Tower Defense Simulator Tower Tier List [The Hunt: Mega Edition]
There are so many towers in Tower Defense Simulator that even a veteran player might struggle to pick what to bring to the next map. However, some TDS towers are better than the rest. So, if you want to assemble the ultimate TDS tower squad, follow our Tower Defense Simulator tower tier list below. Table of Contents Towers in Tower Defense Simulator Explained Tower Defense Simulator Tower Tier List What are the Best DPS Towers in Tower Defense Simulator? Tower Defense Simulator Tower List Hardcore TDS Towers Advanced TDS Towers Intermediate TDS Towers Starter TDS Towers Golden Perk TDS Towers How to Get Towers in Tower Defense Simulator Golden Perk Tower Variations Towers in Tower Defense Simulator Explained Towers in Tower Defense Simulator help you defend your precious health and triumph over the oncoming hordes of evil. There are various kinds of TDS towers. However, we can divide them into three distinct groups: Support, Economy, and DPS towers. Most Support and Economy towers also deal some damage themselves, but that is not the main reason for bringing them along. Tower Defense Simulator Tower Tier List Image via TierMaker The above Tower Defense Simulator tower tier list ranks all currently obtainable towers based on their overall usefulness both early and late into a game. Support and Economy towers are ranked from best to worst within their respective categories. In general, S-tier, A-tier, and B-tier towers are all viable in the mid to late game, while C-tier and D-tier towers are only viable in the early game. What are the Best DPS Towers in Tower Defense Simulator? Currently, the best DPS Tower Defense Simulator towers are the Gatling Gun, Engineer, Ranger, and the Golden Crook Boss. Each of them has their strengths. So, eventually, you want to get all and switch between them depending on the enemies you are facing. If you are looking for an all-around great TDS tower that you can get early on, then focus on getting the Ranger. Tower Defense Simulator Tower List Below, you can find a complete list of all Tower Defense Simulator towers, separated by their in-game rarity tier, along with their tower, placement, and detection types. Also, you can see how different towers compare to each other based on their DPS per 1K$ spent on their last upgrade. This ratio doesn't necessarily mean one tower is better than the other. Instead, it should help you discern which TDS towers are more efficient at their maximum level. Hardcore TDS Towers Tower Type andPlacement Detection Pros & Cons DPS/1K$ OffensiveGround Level 2+ (Tower) Level 5+ (Units) Level 0+ Level 2+ (Tower) + Extremely high DPS+ Good range+ Excellent for both early, mid, and late game− Damage has to ramp up by building sentries 7.49 OffensiveGround Level 1+ Level 0+ + Very high single-target DPS+ Decent range− Lock-on mechanic can cause leaks− Expensive to upgrade 5.45 OffensiveGround Level 2+ Level 0+ Level 0+ + Very powerful summoner tower+ High DPS− Expensive to upgrade− Huge damage ramp-up time 2.37 OffensiveSupportGround Level 2+ Level 0+ + Excellent DPS+ Final hits knock enemies back+ Cheap to upgrade compared to other late-game DPS towers− Very small range 10.55 Advanced TDS Towers Tower Type andPlacement Detection Pros & Cons DPS/1K$at Max Level OffensiveGroundCliff Level 3+ (Tower) Level 0+ (FPS) Level 0+ + Can be manually controlled+ Excellent range and DPS+ Hits pierce enemies while manually controlled− Extremely expensive to upgrade 3.04 OffensiveGround Level 5+ Level 1+ Level 0+ + Excellent single-target DPS with the top upgrade path+ Excellent splash DPS with the bottom upgrade path− Expensive to upgrade− Inconsistent DPS 3.89 (Top path)2.90 (Bottom path) OffensiveSupportCliff Level 0+ Level 0+ + Extremely high range and damage+ Buffs range of nearby towers at the start of each wave− Very low fire rate− Weak in the early game 3.17 OffensiveGround Level 2+ + Excellent DPS tower for both early and late-game+ Relatively cheap to upgrade compared to other high DPS towers− Has to rev up before attacking− No Lead of Flying detection 5.57 OffensiveSupportEconomyGround Level 3+ + One of the best support towers in the game+ Green Track generates income+ Purple Track slows enemies and increases the range of nearby towers+ Red Track reduces enemy defenses and buffs the damage of nearby towers− Can be placed only once per player 0.20 (Red Track) OffensiveSupportGround Level 0+ Level 2+ (Tower) Level 4+ (Units) Level 0+ + Increases attack speed of nearby towers+ Units have decent range and DPS− It can deal damage only while Call to Arms is active 0.57 OffensiveEconomyGround Level 3+ + Very good for generating income+ Decent single-target DPS− Falls off in the late game− Short range 4.05 OffensiveSupportGround Level 1+ Level 3+ + Stuns enemies+ Very high single-target DPS− Ver
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There are so many towers in Tower Defense Simulator that even a veteran player might struggle to pick what to bring to the next map. However, some TDS towers are better than the rest. So, if you want to assemble the ultimate TDS tower squad, follow our Tower Defense Simulator tower tier list below.
Table of Contents
Towers in Tower Defense Simulator Explained
Towers in Tower Defense Simulator help you defend your precious health and triumph over the oncoming hordes of evil. There are various kinds of TDS towers. However, we can divide them into three distinct groups: Support, Economy, and DPS towers. Most Support and Economy towers also deal some damage themselves, but that is not the main reason for bringing them along.
Tower Defense Simulator Tower Tier List

The above Tower Defense Simulator tower tier list ranks all currently obtainable towers based on their overall usefulness both early and late into a game. Support and Economy towers are ranked from best to worst within their respective categories. In general, S-tier, A-tier, and B-tier towers are all viable in the mid to late game, while C-tier and D-tier towers are only viable in the early game.
What are the Best DPS Towers in Tower Defense Simulator?




Currently, the best DPS Tower Defense Simulator towers are the Gatling Gun, Engineer, Ranger, and the Golden Crook Boss. Each of them has their strengths. So, eventually, you want to get all and switch between them depending on the enemies you are facing. If you are looking for an all-around great TDS tower that you can get early on, then focus on getting the Ranger.
Tower Defense Simulator Tower List
Below, you can find a complete list of all Tower Defense Simulator towers, separated by their in-game rarity tier, along with their tower, placement, and detection types. Also, you can see how different towers compare to each other based on their DPS per 1K$ spent on their last upgrade. This ratio doesn't necessarily mean one tower is better than the other. Instead, it should help you discern which TDS towers are more efficient at their maximum level.
Hardcore TDS Towers
Tower | Type and Placement | Detection | Pros & Cons | DPS/1K$ |
---|---|---|---|---|
![]() | Offensive Ground | ![]() ![]() ![]() ![]() | + Extremely high DPS + Good range + Excellent for both early, mid, and late game − Damage has to ramp up by building sentries | 7.49 |
![]() | Offensive Ground | ![]() ![]() | + Very high single-target DPS + Decent range − Lock-on mechanic can cause leaks − Expensive to upgrade | 5.45 |
![]() | Offensive Ground | ![]() ![]() ![]() | + Very powerful summoner tower + High DPS − Expensive to upgrade − Huge damage ramp-up time | 2.37 |
![]() | Offensive Support Ground | ![]() ![]() | + Excellent DPS + Final hits knock enemies back + Cheap to upgrade compared to other late-game DPS towers − Very small range | 10.55 |
Advanced TDS Towers
Tower | Type and Placement | Detection | Pros & Cons | DPS/1K$ at Max Level |
---|---|---|---|---|
![]() | Offensive Ground Cliff | ![]() ![]() ![]() | + Can be manually controlled + Excellent range and DPS + Hits pierce enemies while manually controlled − Extremely expensive to upgrade | 3.04 |
![]() | Offensive Ground | ![]() ![]() ![]() | + Excellent single-target DPS with the top upgrade path + Excellent splash DPS with the bottom upgrade path − Expensive to upgrade − Inconsistent DPS | 3.89 (Top path) 2.90 (Bottom path) |
![]() | Offensive Support Cliff | ![]() ![]() | + Extremely high range and damage + Buffs range of nearby towers at the start of each wave − Very low fire rate − Weak in the early game | 3.17 |
![]() | Offensive Ground | ![]() | + Excellent DPS tower for both early and late-game + Relatively cheap to upgrade compared to other high DPS towers − Has to rev up before attacking − No Lead of Flying detection | 5.57 |
![]() | Offensive Support Economy Ground | ![]() | + One of the best support towers in the game + Green Track generates income + Purple Track slows enemies and increases the range of nearby towers + Red Track reduces enemy defenses and buffs the damage of nearby towers − Can be placed only once per player | 0.20 (Red Track) |
![]() | Offensive Support Ground | ![]() ![]() ![]() ![]() | + Increases attack speed of nearby towers + Units have decent range and DPS − It can deal damage only while Call to Arms is active | 0.57 |
![]() | Offensive Economy Ground | ![]() | + Very good for generating income + Decent single-target DPS − Falls off in the late game − Short range | 4.05 |
![]() | Offensive Support Ground | ![]() ![]() | + Stuns enemies + Very high single-target DPS − Very short range − Struggles against hordes | 8.00 |
![]() | Offensive Support Ground | ![]() ![]() | + Stuns enemies + Excellent for both early and late-game − Short range | 1.69 |
![]() | Offensive Support Ground | ![]() ![]() ![]() | + Buffs damage of nearby towers + Spawns various offensive and support units − Very expensive to upgrade | 0.85 (Rifleman) 1.10 (Grenadier) 0.69 (Riot Guard) |
![]() | Offensive Ground | ![]() ![]() | + One of the highest DPS towers in the game + Good range + Excellent late-game tower − Extremely expensive to upgrade | 4.07 |
![]() | Offensive Cliff | ![]() ![]() | + Excellent range + Amazing against hordes + Decent single-target DPS − Slow fire rate − Limit of five placements | 3.87 |
Intermediate TDS Towers
Tower | Type and Placement | Detection | Pros & Cons | DPS/1K$ |
---|---|---|---|---|
![]() | Offensive Ground | ![]() ![]() | + Very good range + Excellent DPS + Perfect for fighting hordes and bosses − Units it spawns cannot be affected by buffs | 5.16 |
![]() | Offensive Support Ground | ![]() ![]() | + Melts defenses + Excellent for crowd control − Very low DPS | 2.38 |
![]() | Offensive Support Ground | ![]() ![]() ![]() | + Gives hidden detection to nearby towers + High damage − Low range − Inconsistent DPS | 8.87 |
![]() | Offensive Support Ground | ![]() | + All three trap types have their use + Deals damage to hidden enemies + Very good for both early and late-game + Bear traps stun enemies for 3s − Takes time to set up | 3.57 (Spike Lvl 5) 4.65 (Landmine Lvl 5) 4.07 (Bear Lvl 5) |
![]() | Economy Ground | None | + Good for farming cash − Falls off in the late game | $1,500 (Wave) |
![]() | Offensive Ground | ![]() ![]() | + Shots pierce enemies + Good for both early and late-game − Very low range | 6.58 |
![]() | Offensive Ground | ![]() ![]() | + Good against hordes + High splash damage − Low fire rate − Inconsistent damage output | 4.07 |
![]() | Support Ground | ![]() | + Slows and freezes enemies + Reduces defense with each attack − No flying or lead detection | 2.42 |
![]() | Offensive Ground | ![]() ![]() | + Decent DPS + Good range − Expensive to upgrade | 3.99 |
![]() | Offensive Support Ground | ![]() ![]() ![]() | + Heals back HP you lose with each wave + Cleanses stunned towers around it + Decent early game tower − Very low DPS | 4.53 |
![]() | Offensive Ground | ![]() ![]() ![]() ![]() ![]() | + Excellent early-game tower + Good sub-DPS for the late game − Short range − Low placement limit | 5.40 (Tower) |
Starter TDS Towers
Tower | Type and Placement | Detection | Pros & Cons | DPS/1K$ |
---|---|---|---|---|
![]() | Offensive Ground | ![]() | + Decent in the early game + Highest DPS starting tower − Its bursts have a slight delay | 4.65 |
![]() | Offensive Ground | ![]() ![]() | + Good early to mid-game tower + Very good range − Low fire rate | 4.15 |
![]() | Offensive Ground | ![]() | + Good early-game splash tower + Lead detection on placement − Wonky targeting | 3.64 |
![]() | Offensive Ground | ![]() | + Decent early-game tower with splash damage − Very low single-target DPS − No lead detection − Short range | 2.89 |
![]() | Offensive Cliff | ![]() ![]() ![]() | + Very high range + Can hit flying, hidden, and lead enemies − Weak against nimble enemies − Low DPS | 3.08 |
![]() | Offensive Ground | ![]() | + Decent early game tower + Hidden detection at Lvl 2 − Very low DPS | 4.67 |
Golden Perk TDS Towers
Tower | Type and Placement | Detection | Pros & Cons | DPS/1K$ |
---|---|---|---|---|
![]() | Offensive Ground | ![]() | + Very high DPS + Decent range + Good against enemies with defense − Expensive to upgrade | 5.84 |
![]() | Offensive Ground | ![]() ![]() ![]() ![]() ![]() | + Excellent DPS with and without Goons + Good for both early and late-game − Expensive to upgrade − Goons have low HP | 4.77 (Tower) |
![]() | Offensive Support Ground | ![]() ![]() | + Very strong support tower against enemies with defense + Decent early-game DPS − Low range | 2.48 |
![]() | Offensive Economy Ground | ![]() | + Excellent economy tower + Decent DPS and range for the early game − Not worth upgrading to the max level | 3.55 |
![]() | Offensive Ground | ![]() ![]() | + Decent range + Good DPS − Falls off in the late game | 5.62 |
![]() | Offensive Ground | ![]() ![]() | + Good early game tower + Very cheap to upgrade − Short range | 6.90 |
How to Get Towers in Tower Defense Simulator
You can get most towers in Tower Defense Simulator by buying them through the Item menu for Coins. Hardcore towers are available from the same menu for Gems. To earn Gems, you have to play the Hardcore mode, which you unlock at level 50. Limited towers that we didn't include in the above tier list are usually obtained through various Tower Defense Simulator events.
Golden Perk Tower Variations

You probably noticed that there are a few towers in the above Tower Defense Simulator tier list that have a Golden perk variation. Those are Scout, Soldier, Cowboy, Pyromancer, Crook Boss, and Minigunner. You can get one of these Golden skins from the Skins tab in the Shop menu. Alternatively, you can buy a Golden Crate and get a random one.
However, keep in mind that both individual skins and crates cost an enormous amount of Coins. Furthermore, the skin and crate stock available in the Shop is limited, and it refreshes daily. So, you might have to wait before you can get a Golden skin for one of your TDS towers.
That wraps up our tier list of all towers in Tower Defense Simulator. If you want to get a slight head start and purchase one of the better towers early on, then make sure to redeem our Tower Defense Simulator codes.
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