Destiny 2 is totally changing melee attacks in Edge of Fate, and I can’t wait to punch and slap everyone to try them out

The wholesale changes and reworks keep on coming in Destiny 2 for its Edge of Fate expansion next month, including how melee attacks and their effects work. Starting in Edge of Fate, melee effects will be additive instead of multiplicative, meaning the effects will be added together instead of creating a multiplier. For example, two 50 percent damage increases now create a 2.25x multiplier, but in Edge of Fate they will combine to make a 100 percent increase. Image via Bungie Bungie says that the change "does result in a lower damage ceiling for melee abilities, and it is unlikely that most bosses will ever be one-shot with melee abilities going forward," which will disappoint some. But the changes will buff "almost all" of the effects that increase melee damage, and in PvE, melee damage-increasing effects will "always stack at full value." Armor 3.0 is also introducing a new stat, Melee, which is basically what Strength is now, so players looking to create a melee-centric build will want to find armor with high Melee stats to keep themselves swinging fists and knives. "Our goal with these changes is to make it much easier to create a personalized build that works the way you want," Bungie said. "Many, many potential combinations of melee abilities and buildcrafting atoms are now much stronger than they were. We are very excited to see what melee builds y'all cook up in The Edge of Fate with these new changes!" It's all just a confusing bunch of numbers right right now, and it will be tough to understand how this all works until players get to play the expansion on July 15. Before that, though, Bungie will host a live stream on June 24 to further detail what to expect, including new ability stats, new weapons, Armor 3.0, and the new destination Kepler. As a long-time player who feels little excitement for this DLC thus far, I'm hoping that some of the changes coming will reinvigorate my love of the looter shooter that has been steadily waning for years. The post Destiny 2 is totally changing melee attacks in Edge of Fate, and I can’t wait to punch and slap everyone to try them out appeared first on Destructoid.

Jun 20, 2025 - 16:20
 0
Destiny 2 is totally changing melee attacks in Edge of Fate, and I can’t wait to punch and slap everyone to try them out

Destiny 2 Year of Prophecy art

The wholesale changes and reworks keep on coming in Destiny 2 for its Edge of Fate expansion next month, including how melee attacks and their effects work.

Starting in Edge of Fate, melee effects will be additive instead of multiplicative, meaning the effects will be added together instead of creating a multiplier. For example, two 50 percent damage increases now create a 2.25x multiplier, but in Edge of Fate they will combine to make a 100 percent increase.

Destiny 2 Edge of Fate Hunter with a sniper rifle
Image via Bungie

Bungie says that the change "does result in a lower damage ceiling for melee abilities, and it is unlikely that most bosses will ever be one-shot with melee abilities going forward," which will disappoint some. But the changes will buff "almost all" of the effects that increase melee damage, and in PvE, melee damage-increasing effects will "always stack at full value."

Armor 3.0 is also introducing a new stat, Melee, which is basically what Strength is now, so players looking to create a melee-centric build will want to find armor with high Melee stats to keep themselves swinging fists and knives.

"Our goal with these changes is to make it much easier to create a personalized build that works the way you want," Bungie said. "Many, many potential combinations of melee abilities and buildcrafting atoms are now much stronger than they were. We are very excited to see what melee builds y'all cook up in The Edge of Fate with these new changes!"

It's all just a confusing bunch of numbers right right now, and it will be tough to understand how this all works until players get to play the expansion on July 15. Before that, though, Bungie will host a live stream on June 24 to further detail what to expect, including new ability stats, new weapons, Armor 3.0, and the new destination Kepler.

As a long-time player who feels little excitement for this DLC thus far, I'm hoping that some of the changes coming will reinvigorate my love of the looter shooter that has been steadily waning for years.

The post Destiny 2 is totally changing melee attacks in Edge of Fate, and I can’t wait to punch and slap everyone to try them out appeared first on Destructoid.