How to make your own spells in Oblivion Remastered

By default, in Oblivion Remastered, your spellbook will only contain some beginner spells that get you through the initial phases of the game. However, as you explore Cryodiil, you'll soon learn that your spell needs will grow, regardless of whether you're a mage or not. Fortunately, there's a way to craft spells of your own in Oblivion Remastered, and you can check out the guide below to see how to do that. How to craft spells for yourself in Oblivion Remastered While every race and class does have the opportunity to craft their own spells, it's not a feature that's automatically unlocked for everyone. Instead, you'll have to complete a series of quests to gain access to a building that allows you to take spellcrafting into your own hands. To be more specific, you have to ascend to the rank of Apprentice in the Mages Guild. This only occurs after you get a recommendation from all seven of the local Mage Guilds across the major cities in Cyrodiil. Once you have your seven recommendations, you can travel to the Imperial City, the Arcane University fast travel point on the southeastern side of the central city on the map. Traveling to the Arcane University inside Imperial City. Screenshot by Destructoid Here, enter the Arch-Mage's Quarters building directly in front of the fast travel point. Speak to Raminus Polus, the current Arch-Mage at Arcane, and talk about your recommendations. Once he sees you have everything you need, he appoints you to the Apprentice rank of the Mages Guild. From here, you can back out of the Arch-Mage's Quarters building and go to the Praxographical Center at Arcane University, which is located southeast of the Arch-Mage's Quarters. It's at the end of the line of buildings you reach by going down some stairs. Inside the Praxographical Center, you can head to the back left corner of the room to find an Altar of Spellmaking. You can interact with the altar to start the spellcrafting process in Oblivion Remastered. Interacting with the Altar of Spellmaking inside the Praxographical Center. Screenshot by Destructoid How to use the Altar of Spellmaking in Oblivion Remastered At the Altar of Spellmaking, you'll see two different menus. On the left side of the screen is a long list of every effect your character has memorized. On the right side of the screen is where you can add effects to make your own spell. The Altar of Spellmaking menu in Oblivion Remastered. Screenshot by Destructoid To start, choose an effect you want to add to your spell by clicking on it. This brings it over to the right side menu, where you can change how the effect behaves. You can change four options with the effect, including: Range: Touch, Target, Self. Determines who the spell impacts when it's cast Magnitude: Determines the overall damage of the spell Area: Determines how far the spell reaches when it's cast Duration: Determines how long the spell lasts after it's cast At the bottom of the right side menu, you'll also see a few numbers. The numbers on the left dictate the overall magicka point cost of the current spell, and the numbers on the right dictate how much gold it will cost you to make the spell. As you increase the magnitude, area, and duration of the spell, both the magicka and gold costs go up. It's the gold cost you're more worried about, though, as you're likely strapped for cash unless you've used some console commands to get free gold. After you're done adding the properties of the current spell effect you've chosen, click "Confirm." This adds that specific effect to your spell. You can now either select another effect and alter its properties or stick with the effects you've chosen. As a note, some effects require certain skill levels to create. For example, you can't create Restore Health spells until your Restoration level is 50. You'll receive a red notice after altering the spell effect if you don't have the right level to create it. Some spells require a certain level to create. Screenshot by Destructoid After you've chosen and altered all the effects you want for your spell, click the blue and gold "Create" button to make your spell. The spell is now added to your spellbook in Oblivion Remastered, and you can cast it as long as you have the magicka points to do so. The post How to make your own spells in Oblivion Remastered appeared first on Destructoid.

Apr 29, 2025 - 17:01
 0
How to make your own spells in Oblivion Remastered

Mage with a staff in Oblivion Remastered

By default, in Oblivion Remastered, your spellbook will only contain some beginner spells that get you through the initial phases of the game. However, as you explore Cryodiil, you'll soon learn that your spell needs will grow, regardless of whether you're a mage or not.

Fortunately, there's a way to craft spells of your own in Oblivion Remastered, and you can check out the guide below to see how to do that.

How to craft spells for yourself in Oblivion Remastered

While every race and class does have the opportunity to craft their own spells, it's not a feature that's automatically unlocked for everyone. Instead, you'll have to complete a series of quests to gain access to a building that allows you to take spellcrafting into your own hands.

To be more specific, you have to ascend to the rank of Apprentice in the Mages Guild. This only occurs after you get a recommendation from all seven of the local Mage Guilds across the major cities in Cyrodiil. Once you have your seven recommendations, you can travel to the Imperial City, the Arcane University fast travel point on the southeastern side of the central city on the map.

Arcane University inside Imperial City
Traveling to the Arcane University inside Imperial City. Screenshot by Destructoid

Here, enter the Arch-Mage's Quarters building directly in front of the fast travel point. Speak to Raminus Polus, the current Arch-Mage at Arcane, and talk about your recommendations. Once he sees you have everything you need, he appoints you to the Apprentice rank of the Mages Guild.

From here, you can back out of the Arch-Mage's Quarters building and go to the Praxographical Center at Arcane University, which is located southeast of the Arch-Mage's Quarters. It's at the end of the line of buildings you reach by going down some stairs.

Inside the Praxographical Center, you can head to the back left corner of the room to find an Altar of Spellmaking. You can interact with the altar to start the spellcrafting process in Oblivion Remastered.

Altar of Spellmaking inside the Praxographical Center
Interacting with the Altar of Spellmaking inside the Praxographical Center. Screenshot by Destructoid

How to use the Altar of Spellmaking in Oblivion Remastered

At the Altar of Spellmaking, you'll see two different menus. On the left side of the screen is a long list of every effect your character has memorized. On the right side of the screen is where you can add effects to make your own spell.

The spellmaking menu in Oblivion Remastered
The Altar of Spellmaking menu in Oblivion Remastered. Screenshot by Destructoid

To start, choose an effect you want to add to your spell by clicking on it. This brings it over to the right side menu, where you can change how the effect behaves.

You can change four options with the effect, including:

  • Range: Touch, Target, Self. Determines who the spell impacts when it's cast
  • Magnitude: Determines the overall damage of the spell
  • Area: Determines how far the spell reaches when it's cast
  • Duration: Determines how long the spell lasts after it's cast

At the bottom of the right side menu, you'll also see a few numbers. The numbers on the left dictate the overall magicka point cost of the current spell, and the numbers on the right dictate how much gold it will cost you to make the spell.

As you increase the magnitude, area, and duration of the spell, both the magicka and gold costs go up. It's the gold cost you're more worried about, though, as you're likely strapped for cash unless you've used some console commands to get free gold.

After you're done adding the properties of the current spell effect you've chosen, click "Confirm." This adds that specific effect to your spell. You can now either select another effect and alter its properties or stick with the effects you've chosen.

As a note, some effects require certain skill levels to create. For example, you can't create Restore Health spells until your Restoration level is 50. You'll receive a red notice after altering the spell effect if you don't have the right level to create it.

A spell being denied in Oblivion Remastered
Some spells require a certain level to create. Screenshot by Destructoid

After you've chosen and altered all the effects you want for your spell, click the blue and gold "Create" button to make your spell. The spell is now added to your spellbook in Oblivion Remastered, and you can cast it as long as you have the magicka points to do so.

The post How to make your own spells in Oblivion Remastered appeared first on Destructoid.