I don’t know what the hell Beta Decay is, but I’m sold on it

Though it doesn't happen often, every once in a while I'll spot a gameplay trailer for a game and immediately be sold on the concept, right off the bat. The latest example of that being the case for me is Beta Decay, an indie horror RPG dystopia with PSX-era graphics. No, no, you read that right: Beta Decay is deliberately styled after games from the original PlayStation era. The bit that elevates it beyond merely attempting to ape that old, beloved aesthetic is the classic Cyberpunk-style soundtrack and the premise itself. Though you might think this is "just" another attempt at doing something similar to what Forever Winter is doing judging by gameplay alone, that couldn't be further from the truth. Apparently there's space-ship building, engineering, and faction-leading in-between all the brutal gunfire, if you can believe that. https://www.youtube.com/watch?v=YfG9D8hJVeA Beta Decay is the unlikely PSX Phantom Pain follow-up nobody saw coming For starters, Beta Decay is seemingly a dedicated single-player game set in a far future where humanity colonized an entirely different star system. Predictably, clashes between mega-corps, micro-governments, and various smaller factions spin out into open warfare, and the player character is one of the colonists living on this brave new frontier. "Be an engineer, repairing shuttles in space, to a syndicate leader, executing raids deep within a labyrinthic neon city," promises the Steam page, and the gameplay trailers shown off so far definitely deliver. https://www.youtube.com/watch?v=wHrWsZwAK0g The vibes of Beta Decay are nothing if not immaculate, though I have to admit the sheer scope of the project has me grabbing a pinch of salt, just in case. Beta Decay supports both first and third-person perspectives, seems to have a FEAR-style bullet time mechanic, features Metal Gear Solid: Phantom Pain style combat and movement gameplay, maps ranging from BLAME!-type superstructures to swamps that wouldn't look out of place in Chronobyl, a player-driven EVE Online kind of economy, starship-building and mecha-controlling, and it's a roguelite on top of all of that. Are you out of breath yet? I sure am. https://www.youtube.com/watch?v=P17xVqnWoL8 The best bit, though, is just how good Beta Decay looks in motion. Sure, all we've got for now is cherry-picked footage, but the low-fi graphics really do wonders for the kind of speedy, brutal gameplay this game is all about. It's impressive in a way similar to Project TH, and it's curious that this game, too, is aping a classic stealth title of the yesteryear. I'm all for it, though. Once again, however, I recommend being at least somewhat skeevy of Beta Decay until the developer Rotoscope Studios shows us something tangible. For one, the game is supposed to launch in Steam Early Access sometime in 2025, so it shouldn't be that long of a wait now. Regardless of anything else, I'm crossing all of my fingers for Beta Decay to deliver on all of its promises because it looks phenomenal. Can an indie dev really incorporate all the elements of roguelite games, survival titles, slick shooters, and economy sims into one comprehensive whole? I don't have the answer yet, but I am oh-so-hoping that it is positive, in the end. You can learn more about Beta Decay and Rotoscope Studios on the project's official website, and if you too are as enamored with the concept as I am, you're going to want to stay tuned. We're just months away from the game's Early Access launch, now. The post I don’t know what the hell Beta Decay is, but I’m sold on it appeared first on Destructoid.

Mar 24, 2025 - 12:24
 0
I don’t know what the hell Beta Decay is, but I’m sold on it

A Beta Decay gameplay screenshot showing an operator in a swampy landscape.

Though it doesn't happen often, every once in a while I'll spot a gameplay trailer for a game and immediately be sold on the concept, right off the bat. The latest example of that being the case for me is Beta Decay, an indie horror RPG dystopia with PSX-era graphics.

No, no, you read that right: Beta Decay is deliberately styled after games from the original PlayStation era. The bit that elevates it beyond merely attempting to ape that old, beloved aesthetic is the classic Cyberpunk-style soundtrack and the premise itself. Though you might think this is "just" another attempt at doing something similar to what Forever Winter is doing judging by gameplay alone, that couldn't be further from the truth. Apparently there's space-ship building, engineering, and faction-leading in-between all the brutal gunfire, if you can believe that.

https://www.youtube.com/watch?v=YfG9D8hJVeA

Beta Decay is the unlikely PSX Phantom Pain follow-up nobody saw coming

For starters, Beta Decay is seemingly a dedicated single-player game set in a far future where humanity colonized an entirely different star system. Predictably, clashes between mega-corps, micro-governments, and various smaller factions spin out into open warfare, and the player character is one of the colonists living on this brave new frontier. "Be an engineer, repairing shuttles in space, to a syndicate leader, executing raids deep within a labyrinthic neon city," promises the Steam page, and the gameplay trailers shown off so far definitely deliver.

https://www.youtube.com/watch?v=wHrWsZwAK0g

The vibes of Beta Decay are nothing if not immaculate, though I have to admit the sheer scope of the project has me grabbing a pinch of salt, just in case. Beta Decay supports both first and third-person perspectives, seems to have a FEAR-style bullet time mechanic, features Metal Gear Solid: Phantom Pain style combat and movement gameplay, maps ranging from BLAME!-type superstructures to swamps that wouldn't look out of place in Chronobyl, a player-driven EVE Online kind of economy, starship-building and mecha-controlling, and it's a roguelite on top of all of that. Are you out of breath yet? I sure am.

https://www.youtube.com/watch?v=P17xVqnWoL8

The best bit, though, is just how good Beta Decay looks in motion. Sure, all we've got for now is cherry-picked footage, but the low-fi graphics really do wonders for the kind of speedy, brutal gameplay this game is all about. It's impressive in a way similar to Project TH, and it's curious that this game, too, is aping a classic stealth title of the yesteryear. I'm all for it, though.

Once again, however, I recommend being at least somewhat skeevy of Beta Decay until the developer Rotoscope Studios shows us something tangible. For one, the game is supposed to launch in Steam Early Access sometime in 2025, so it shouldn't be that long of a wait now. Regardless of anything else, I'm crossing all of my fingers for Beta Decay to deliver on all of its promises because it looks phenomenal. Can an indie dev really incorporate all the elements of roguelite games, survival titles, slick shooters, and economy sims into one comprehensive whole? I don't have the answer yet, but I am oh-so-hoping that it is positive, in the end.

You can learn more about Beta Decay and Rotoscope Studios on the project's official website, and if you too are as enamored with the concept as I am, you're going to want to stay tuned. We're just months away from the game's Early Access launch, now.

The post I don’t know what the hell Beta Decay is, but I’m sold on it appeared first on Destructoid.