MindsEye's dire launch has already lead Build A Rocket Boy to warn staff layoffs could be incoming
Update: Build A Rocket Boy have issued a statement to IGN confirming that they've informed staff "some internal changes" are coming at the studio. It doesn't say how many staff might be affected by the potential cuts. "While we are working to reassign roles for as many of those impacted by these changes as possible, sadly we are initiating a formal consultation process that may result in redundancies," BARB wrote, "This decision has not been made lightly, and we are committed to handling this process with transparency, fairness, and respect for all employees. We will provide further details to the team over the coming weeks." The studio added that doing this "allows us to focus on delivering ongoing updates and performance optimization for MindsEye, while also ensuring the long-term success of Build A Rocket Boy’s future ambitions". Original story continues below: MindsEye developers Build A Rocket Boy have reportedly initiated a redundancy process that could result in cuts affecting over 100 people. This would follow the game's dire launch, which was plagued by bugs and performance issues, contributing to a largely negative critical and player reception. Read more


Update: Build A Rocket Boy have issued a statement to IGN confirming that they've informed staff "some internal changes" are coming at the studio. It doesn't say how many staff might be affected by the potential cuts.
"While we are working to reassign roles for as many of those impacted by these changes as possible, sadly we are initiating a formal consultation process that may result in redundancies," BARB wrote, "This decision has not been made lightly, and we are committed to handling this process with transparency, fairness, and respect for all employees. We will provide further details to the team over the coming weeks."
The studio added that doing this "allows us to focus on delivering ongoing updates and performance optimization for MindsEye, while also ensuring the long-term success of Build A Rocket Boy’s future ambitions".
Original story continues below:
MindsEye developers Build A Rocket Boy have reportedly initiated a redundancy process that could result in cuts affecting over 100 people.
This would follow the game's dire launch, which was plagued by bugs and performance issues, contributing to a largely negative critical and player reception.