See you in Hell, graphics cards, as Doom: The Dark Ages' path tracing update is out today
In curling monkey paw news, Doom: The Dark Ages no longer requires mandatory ray tracing effects – because you can now replace some of them with path tracing, RT’s even more extravagant (and even more demanding) tech-sibling. Today’s update for the meaty shooter sequel adds a selection of path-traced lighting, shadow, and reflection options, and while that all comes with Nvidia’s mildly performance-aiding DLSS Ray Reconstruction, my testing suggests even the most framerate-rich GPUs will pay a heavy price for its shinier hellscapes. Read more


In curling monkey paw news, Doom: The Dark Ages no longer requires mandatory ray tracing effects – because you can now replace some of them with path tracing, RT’s even more extravagant (and even more demanding) tech-sibling. Today’s update for the meaty shooter sequel adds a selection of path-traced lighting, shadow, and reflection options, and while that all comes with Nvidia’s mildly performance-aiding DLSS Ray Reconstruction, my testing suggests even the most framerate-rich GPUs will pay a heavy price for its shinier hellscapes.