Capcom know you fear minigames in your combat, so why not test out Pragmata’s hacking in a browser
A quick one to end the day. While Clair Obscur: Expedition 33 has done a fair-to-miraculous job of reviving enthusiasm for the despised QTE, players remain suspicious of minigame-style mechanics in combat systems - and when I say players I mean you, the people who fretted in the comments for my recent article on Pragmata. Capcom’s upcoming space-me-daddo-shooty-doo has a debuff mechanic whereby the android girl riding on your back hacks the robots you’re fighting – a process of moving a cursor around a grid of glyphs to deactivate shields and so forth. Read more


A quick one to end the day. While Clair Obscur: Expedition 33 has done a fair-to-miraculous job of reviving enthusiasm for the despised QTE, players remain suspicious of minigame-style mechanics in combat systems - and when I say players I mean you, the people who fretted in the comments for my recent article on Pragmata.
Capcom’s upcoming space-me-daddo-shooty-doo has a debuff mechanic whereby the android girl riding on your back hacks the robots you’re fighting – a process of moving a cursor around a grid of glyphs to deactivate shields and so forth.