GTA 6 Mapping Project Goes Into Overdrive With Trailer 2 Release: 'It's an Information Overload'
The long-running GTA 6 mapping project has gone into overdrive with the release of Trailer 2, with one of its chief members telling IGN: “it really changes everything for us for the rest of the year.”


The long-running GTA 6 mapping project has gone into overdrive with the release of Trailer 2, with one of its chief members telling IGN: “it really changes everything for us for the rest of the year.”
The GTA 6 Mapping Discord is buzzing as the project’s 370 (soon to pass 400) members get started on making sense of Trailer 2 and all the new details it provides.
“It’s an information overload - it really changes everything for us for the rest of the year,” Garza, who oversees the Discord server, told IGN. “We have so much new content to work on and we’re really just getting started.”
The GTA 6 Mapping Discord began life after the huge September 2022 leaks (the same leaks some believe Rockstar playfully referenced at the start of Trailer 2). Its goal is to organize the most accurate GTA 6 map possible, work that was, up until the release of Trailer 2, based on the leaks and December 2023’s Trailer 1.
The latest version of the GTA 6 map, released at the end of March by project lead DuPz0r, is now outdated, with the flood of information Trailer 2 provides helping to create a much more accurate and detailed effort.
GTA VI Mapping Project v0.049https://t.co/gv4pgMkJcS pic.twitter.com/ItsNdPafjA— DuPz0r (@DuPz0r) March 30, 2025
As well as confirming plot details, characters, and releasing 70 brand new GTA 6 screenshots, Rockstar revealed information and images of the explorable places in the state of Leonida, GTA 6's take on Florida.
Locations confirmed as part of this week’s reveal include Vice City, GTA 6’s version of Miami, tropical archipelago Leonida Keys, Grassrivers, Port Gellhorn, Ambrosia, and Mount Kalaga, a national landmark up against the state’s northern border.
But the volunteers will also be scouring the trailer itself for details on the exact location of everything we see, and trying to match up images of fictional spaces to their real-life counterparts as they lock-in more of GTA 6’s map. Once the work is done, DuPz0r will release an updated map, which fans hope will give them their best look yet at what to expect from GTA 6 when it eventually comes out in May 2026.
And, if before then, Rockstar releases more GTA 6 assets, when fans get their first proper look at gameplay perhaps, the volunteers will go again. Only when GTA 6 is released and they can compare the fan map to the real thing will they find out just how accurate their work has been.
Of course, hanging over the GTA 6 mapping project is the potential for Rockstar parent company Take-Two to shut the whole thing down. In March, the modder who released a playable recreation of the GTA 6 map in GTA 5 ceased all work on the project after being hit by a Take–Two takedown. The mod itself was based on the GTA 6 mapping project.
Last year, I asked Garza if he was worried about potential action from Take-Two, and he admitted to "some mild concern."
"This project has been going on for quite some time with no direct disruption to our community," Garza continued. "However, I always keep it into consideration if they intend on communicating with us in the future for any reason. We do not explicitly showcase leaked material in the map, so I do not believe they would take that down in particular. I believe they are aware that this project gathers popularity and interest in the game, since everyone wants to see how the world may look like. This can be one of the reasons why they haven’t done anything, since it’s not too negative. If I were ever in the situation of receiving a cease and desist though, then I would respectfully cease and desist. As we get closer to a precise map, it may be possible to receive that notice in the future."
While we wait to find out, we’ve got plenty more on GTA 6, including all the details we’ve discovered so far and all the GTA 6 fan theories emerging from Trailer 2 itself.
Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.