All changes in FragPunk March 10 patch update

Bad Guitar Studio dropped a hotfix on March 10 for FragPunk, bringing several changes to Outbreak Mode, such as increased Shard Points upon joining an ongoing match and increasing base health of Parasites. The update also includes certain bug fixes for game modes, interface, and more. All changes to the Outbreak Mode Starting March 10, players who join an ongoing match in Outbreak Mode will receive more Shard Points upon entry, and they can now hold a maximum of two "Squat Defence" Shard Cards at once. On the other hand, "Lucky Bullets" and "Maximum Overhealth" are limited to 1 each. Parasites now have an increased base HP and regeneration after disengagement, and their "Parasitic Sludge" now deals explosive damage on impact. Additionally, Nitro’s "Mr. PewPew" skill deals less damage to Parasites, and its maximum active count has been reduced. Full FragPunk March 10th patch notes Here's a rundown of everything included in the FragPunk March 10 patch notes. Image by Destructoid Updates Outbreak Mode Players who join an ongoing match will receive more Shard Points upon joining. Adjusted some level boundaries and fixed collision volumes in certain areas. The maximum number of the Shard Card "Squat Defence" that a player can hold has been changed to 2. The maximum number of the Shard Card "Lucky Bullets" that a player can hold has been changed to 1. The maximum number of the Shard Card "Maximum Overhealth" that a player can hold has been changed to 1. Increased the base HP of the Parasites. Parasites regenerate HP after being disengaged for a period of time. Fixed the projectile flight curve of the Parasite skill "Polluting Aura." The throwable skill of the Parasites, "Parasitic Sludge," has now been changed to deal explosive damage, causing immediate damage upon contact. Reduced damage dealt to Parasites by Nitro's skill "Mr. PewPew." Reduced the maximum number of "Mr. PewPew" that can exist at the same time. Bug Fixes Cure-All Fixed an issue where switching weapons when out of ammo triggered a quick weapon switch. Fixed an issue where melee weapons could deal damage by penetrating walls from abnormal perspectives. Game Modes Fixed an occasional issue where certain game modes could not end normally. Fixed issues caused by exiting or joining ongoing matches in certain game modes. Fixed an issue where Lancer skills could be used to pass through preparation phase barriers in some game modes. Fixed an issue in Shard Clash mode where players occasionally could not fire during duels. Fixed an occasional issue in Free For All mode where players could not slide. Fixed an issue in Ranked Shard Clash mode where some matches awarded excessive ranked points. Interface Fixed various translation issues in multiple languages. Fixed display anomalies in the club interface. Fixed multilingual display issues in the mailbox interface. Fixed anomalies in the melee weapon display model in the Arsenal. System Fixed anomalies related to using stickers in specific hardware environments. Fixed an issue where servers in certain regions occasionally prompted "Not Enough People" during matchmaking. Fixed an issue where servers in certain regions could not access the training base. Fixed multiple instances of client freezes and crashes. The post All changes in FragPunk March 10 patch update appeared first on Destructoid.

Mar 13, 2025 - 13:06
 0
All changes in FragPunk March 10 patch update

an image of a player shooting a weapon in FragPunk

Bad Guitar Studio dropped a hotfix on March 10 for FragPunk, bringing several changes to Outbreak Mode, such as increased Shard Points upon joining an ongoing match and increasing base health of Parasites. The update also includes certain bug fixes for game modes, interface, and more.

All changes to the Outbreak Mode

Starting March 10, players who join an ongoing match in Outbreak Mode will receive more Shard Points upon entry, and they can now hold a maximum of two "Squat Defence" Shard Cards at once. On the other hand, "Lucky Bullets" and "Maximum Overhealth" are limited to 1 each.

Parasites now have an increased base HP and regeneration after disengagement, and their "Parasitic Sludge" now deals explosive damage on impact. Additionally, Nitro’s "Mr. PewPew" skill deals less damage to Parasites, and its maximum active count has been reduced.

Full FragPunk March 10th patch notes

Here's a rundown of everything included in the FragPunk March 10 patch notes.

an image of a weapon shooting in FragPunk
Image by Destructoid

Updates

Outbreak Mode

  • Players who join an ongoing match will receive more Shard Points upon joining.
  • Adjusted some level boundaries and fixed collision volumes in certain areas.
  • The maximum number of the Shard Card "Squat Defence" that a player can hold has been changed to 2.
  • The maximum number of the Shard Card "Lucky Bullets" that a player can hold has been changed to 1.
  • The maximum number of the Shard Card "Maximum Overhealth" that a player can hold has been changed to 1.
  • Increased the base HP of the Parasites.
  • Parasites regenerate HP after being disengaged for a period of time.
  • Fixed the projectile flight curve of the Parasite skill "Polluting Aura."
  • The throwable skill of the Parasites, "Parasitic Sludge," has now been changed to deal explosive damage, causing immediate damage upon contact.
  • Reduced damage dealt to Parasites by Nitro's skill "Mr. PewPew."
  • Reduced the maximum number of "Mr. PewPew" that can exist at the same time.

Bug Fixes

Cure-All

  • Fixed an issue where switching weapons when out of ammo triggered a quick weapon switch.
  • Fixed an issue where melee weapons could deal damage by penetrating walls from abnormal perspectives.

Game Modes

  • Fixed an occasional issue where certain game modes could not end normally.
  • Fixed issues caused by exiting or joining ongoing matches in certain game modes.
  • Fixed an issue where Lancer skills could be used to pass through preparation phase barriers in some game modes.
  • Fixed an issue in Shard Clash mode where players occasionally could not fire during duels.
  • Fixed an occasional issue in Free For All mode where players could not slide.
  • Fixed an issue in Ranked Shard Clash mode where some matches awarded excessive ranked points.

Interface

  • Fixed various translation issues in multiple languages.
  • Fixed display anomalies in the club interface.
  • Fixed multilingual display issues in the mailbox interface.
  • Fixed anomalies in the melee weapon display model in the Arsenal.

System

  • Fixed anomalies related to using stickers in specific hardware environments.
  • Fixed an issue where servers in certain regions occasionally prompted "Not Enough People" during matchmaking.
  • Fixed an issue where servers in certain regions could not access the training base.
  • Fixed multiple instances of client freezes and crashes.

The post All changes in FragPunk March 10 patch update appeared first on Destructoid.