Witcher 4 flexes its graphical might in new Unreal Engine presentation, and it looks too good to be true
2025's massive month of gaming news ahead of Summer Game Fest and other presentations like it began in earnest today with Epic Games' State of Unreal event, and it brought the big guns. CD Projekt Red was on hand to show off some footage of The Witcher 4, and dang, it's looking pretty unreal. Devs took the stage to show off what basically amounted to be a playable tech demo, but it's enough to get real excited about. Image via CD Projekt Red The tech in Unreal Engine 5 enables the game's visuals, including everything from real time musculature underneath the skin of Ciri's horse, Kelpi, to a lush forest, and dozens of NPCs all living and reacting to Ciri and the world around them. But here's the kicker: the devs on stage claimed that the footage shown was running on a base PS5 model at 60 FPS, with ray tracing. Yeah, if true, that's unbelievably impressive based on the fidelity of what was shown. It's kind of hard to believe, but for now, we have to take them at their word. “We started our partnership with Epic Games to push open-world game technology forward," said Michał Nowakowski, joint-CEO of CD Projekt Red. "To show this early look at the work we’ve been doing using Unreal Engine running at 60 FPS on PlayStation 5, is a significant milestone — and a testament of the great cooperation between our teams. But we're far from finished. I look forward to seeing more advancements and inspiring technology from this partnership as development of The Witcher 4 on Unreal Engine 5 continues.” If the game and others like it are capable of this sort of impressive visual fidelity and NPC activity on a base PS5, one can only wonder what's possible on a PS5 Pro or a high end gaming PC. The full video of the demo will be uploaded later today, but for now, you can check out some screenshots posted by CD Projekt Red on Twitter/X. The post Witcher 4 flexes its graphical might in new Unreal Engine presentation, and it looks too good to be true appeared first on Destructoid.

2025's massive month of gaming news ahead of Summer Game Fest and other presentations like it began in earnest today with Epic Games' State of Unreal event, and it brought the big guns.
CD Projekt Red was on hand to show off some footage of The Witcher 4, and dang, it's looking pretty unreal. Devs took the stage to show off what basically amounted to be a playable tech demo, but it's enough to get real excited about.
The tech in Unreal Engine 5 enables the game's visuals, including everything from real time musculature underneath the skin of Ciri's horse, Kelpi, to a lush forest, and dozens of NPCs all living and reacting to Ciri and the world around them.
But here's the kicker: the devs on stage claimed that the footage shown was running on a base PS5 model at 60 FPS, with ray tracing. Yeah, if true, that's unbelievably impressive based on the fidelity of what was shown. It's kind of hard to believe, but for now, we have to take them at their word.
“We started our partnership with Epic Games to push open-world game technology forward," said Michał Nowakowski, joint-CEO of CD Projekt Red. "To show this early look at the work we’ve been doing using Unreal Engine running at 60 FPS on PlayStation 5, is a significant milestone — and a testament of the great cooperation between our teams. But we're far from finished. I look forward to seeing more advancements and inspiring technology from this partnership as development of The Witcher 4 on Unreal Engine 5 continues.”
If the game and others like it are capable of this sort of impressive visual fidelity and NPC activity on a base PS5, one can only wonder what's possible on a PS5 Pro or a high end gaming PC.
The full video of the demo will be uploaded later today, but for now, you can check out some screenshots posted by CD Projekt Red on Twitter/X.
The post Witcher 4 flexes its graphical might in new Unreal Engine presentation, and it looks too good to be true appeared first on Destructoid.