Monster Hunter Wilds' unconvincing biomes would shine with some of Kingdom Come: Deliverance's disempowerment
There are no wilds in Monster Hunter Wilds. Instead, beautiful dioramas. The fauna are as ferociously believable as ever, but the flora are plastic aquarium plants. You regard each new environment with wonder precisely once, then adopt the suction-hungry gaze of a Kirby-esque loot inhaler. You turn off your Seikret's auto-trundle just to feel the wind in your hair, then realise the freedom it offers is roughly analogous to the the freedom you have to stand up and scratch your bum on a bus. "You aren't in conversation with the landscape of Wilds in the same way as you are in Breath Of The Wild or Shadow Of The Colossus," wrote Brendy. The scoutflies "reduce lush and curious environments to an all-purpose gumbo of Matrix code and button prompts," wrote Edwin. That thing about bums just now, wrote I. For all their fidelity and art direction, these biomes are laminated. Save the odd mushroom or helpful rock slide, there's no reason to interact with them in ways that reinforce their believability as real places. Read more


There are no wilds in Monster Hunter Wilds. Instead, beautiful dioramas. The fauna are as ferociously believable as ever, but the flora are plastic aquarium plants. You regard each new environment with wonder precisely once, then adopt the suction-hungry gaze of a Kirby-esque loot inhaler. You turn off your Seikret's auto-trundle just to feel the wind in your hair, then realise the freedom it offers is roughly analogous to the the freedom you have to stand up and scratch your bum on a bus.
"You aren't in conversation with the landscape of Wilds in the same way as you are in Breath Of The Wild or Shadow Of The Colossus," wrote Brendy. The scoutflies "reduce lush and curious environments to an all-purpose gumbo of Matrix code and button prompts," wrote Edwin. That thing about bums just now, wrote I. For all their fidelity and art direction, these biomes are laminated. Save the odd mushroom or helpful rock slide, there's no reason to interact with them in ways that reinforce their believability as real places.