Schedule 1 V0.3.6 patch notes – Lockers, slot filters, and more

A new update is available for Schedule 1 players, and it includes plenty of interesting additions along with a host of bug fixes. The update is currently available on the public beta version of the game. You can switch to the beta to test out all the changes, or wait for the full version to follow very soon. Table of contents Major Schedule 1 V0.3.6 features Major Schedule 1 V0.3.6 improvements Major Schedule 1 V0.3.6 bug fixes Major Schedule 1 V0.3.6 features Here are the major highlights of the new patch in Schedule 1. Lockers have been added to the game, and they will act as replacements for employee beds. If you have employees assigned to a bed, you can't reassign them. However, new employees can be hired and assigned to lockers. This will save space for you, and the lockers can also be used to store more items. Item slot filters have also been added to allow you to manage your employees better. You can set whitelists and blacklists with items that will instruct your employees which ones they can use. Employees can now switch between different properties. https://twitter.com/ScheduleOneGame/status/1925545040484741625 Major Schedule 1 V0.3.6 improvements A few key improvements have also been added to the game to QoL features. Storage unit capacity increased to three. Consolidated all NPC and property save files. The trash can pickup area has now been changed to squares instead of circles. You'll be able to view the pickup area of a Trash Can while placing it. Major Schedule 1 V0.3.6 bug fixes A few more bugs and glitches have also been quashed in the update. Fixed occasional failures during NPC long-distance pathing. Fixed occasional employee pathing failures. Fixed employees sometimes attempt to pick up items without having the inventory capacity for them. Fixed botanist-related performance bug. Fixed police showing question marks above their heads while they're unconscious. Fixed viewmodel drifting. To read the full patch notes, click on this link. The update will be available soon on the full version of Schedule 1, but we don't have an exact date or time. The post Schedule 1 V0.3.6 patch notes – Lockers, slot filters, and more appeared first on Destructoid.

May 22, 2025 - 19:42
 0
Schedule 1 V0.3.6 patch notes – Lockers, slot filters, and more

Schedule 1 gold bar

A new update is available for Schedule 1 players, and it includes plenty of interesting additions along with a host of bug fixes.

The update is currently available on the public beta version of the game. You can switch to the beta to test out all the changes, or wait for the full version to follow very soon.

Major Schedule 1 V0.3.6 features

Here are the major highlights of the new patch in Schedule 1.

  • Lockers have been added to the game, and they will act as replacements for employee beds. If you have employees assigned to a bed, you can't reassign them. However, new employees can be hired and assigned to lockers. This will save space for you, and the lockers can also be used to store more items.
  • Item slot filters have also been added to allow you to manage your employees better. You can set whitelists and blacklists with items that will instruct your employees which ones they can use.
  • Employees can now switch between different properties.
https://twitter.com/ScheduleOneGame/status/1925545040484741625

Major Schedule 1 V0.3.6 improvements

A few key improvements have also been added to the game to QoL features.

  • Storage unit capacity increased to three.
  • Consolidated all NPC and property save files.
  • The trash can pickup area has now been changed to squares instead of circles.
  • You'll be able to view the pickup area of a Trash Can while placing it.

Major Schedule 1 V0.3.6 bug fixes

A few more bugs and glitches have also been quashed in the update.

  • Fixed occasional failures during NPC long-distance pathing.
  • Fixed occasional employee pathing failures.
  • Fixed employees sometimes attempt to pick up items without having the inventory capacity for them.
  • Fixed botanist-related performance bug.
  • Fixed police showing question marks above their heads while they're unconscious.
  • Fixed viewmodel drifting.

To read the full patch notes, click on this link. The update will be available soon on the full version of Schedule 1, but we don't have an exact date or time.

The post Schedule 1 V0.3.6 patch notes – Lockers, slot filters, and more appeared first on Destructoid.