No Rest for the Wicked’s massive Breach update is coming, finally
Even though No Rest for the Wicked hasn't been trucking along as quickly as players hoped for, it's a remarkable take on the classic hack 'n' slash formula that's about to become better still. That's right, folks: the long-awaited Pestilence/Breach update is finally on the horizon. This information comes from the recent 30-minute No Rest for the Wicked showcase hosted on YouTube. Prominent members of the developer Moon Studios took to the camera to explain what's been happening in the background and why the team's been as quiet as it's been over the past couple of months. Basically, Moon Studios' publisher for No Rest for the Wicked, Private Division, was gutted not long ago, which resulted in a fair amount of chaos. Thankfully, Moon Studios has managed to correct course and set up an independent self-publishing deal for the live-service Wicked title. To celebrate, the upcoming Breach update is due to hit on April 30, and it's looking mighty exciting indeed. https://www.youtube.com/watch?v=CzAtYaSYZms No Rest for the Wicked: Breach is coming out on April 30 No Rest for the Wicked's upcoming Breach update effectively doubles the game's current content roster. It includes all the bits and bobs Moon Studios has been talking about since November 2024, and largely follows the established content roadmap from a while back. For those who haven't been keeping track, this means: A substantial expansion of the available playing area via all-new regions and new sub-areas being added to existing regions. A host of new enemies and boss encounters. New story content. New weapons (wands and gauntlets), armor sets, and a comprehensive shield rework. The Pestilence invasion system. Reworked food management features. Quality-of-life improvements for inventory and progression mechanics. This is a non-exhaustive list of everything that's being added with the Breach update, mind, it's just a list of the flashiest highlights, really. The bit that may come as a surprise is that the original composer of the Ori games' soundtracks, Gareth Coker, is back to work on No Rest for the Wicked as well. His output will be to replace Private Division's choice of composer, Jason Graves. Though Graves has done admirable work on Wicked, there's something to be said about the beloved Ori soundtrack, and fans of Moon Studios' previous work are bound to be thrilled about Coker's return. Some caveats to keep in mind about the Breach update, though. Firstly, Moon Studios highly recommends that we all start totally anew once the update hits, both for balancing purposes and to accommodate the wide variety of changes to the game world. This is effectively a wipe, and though we've known this would be the case for a while now, it still may come as a crummy surprise to some. The other big caveat is that there's no co-op multiplayer planned for the Breach update, and I do know that some players are practically begging Moon Studios to prioritize multiplayer over everything else. Granted, the 30-minute showcase does feature some co-op footage, and they are actively working on it in the background. Do stay tuned on that front. Regardless, it's hard not to be excited about Wicked's next big step forward. This game feels incredible to play, and Breach in particular seems like a huge expansion of everything we know and love about it. It's still going to be a full-blooded Early Access game, note, which means bugs and balancing problems galore. If that's a concern, you may well still wish to steer clear of Wicked, but if not, jot down April 30 and hunker down. Not a long way to go, now. The post No Rest for the Wicked’s massive Breach update is coming, finally appeared first on Destructoid.

Even though No Rest for the Wicked hasn't been trucking along as quickly as players hoped for, it's a remarkable take on the classic hack 'n' slash formula that's about to become better still. That's right, folks: the long-awaited Pestilence/Breach update is finally on the horizon.
This information comes from the recent 30-minute No Rest for the Wicked showcase hosted on YouTube. Prominent members of the developer Moon Studios took to the camera to explain what's been happening in the background and why the team's been as quiet as it's been over the past couple of months.
Basically, Moon Studios' publisher for No Rest for the Wicked, Private Division, was gutted not long ago, which resulted in a fair amount of chaos. Thankfully, Moon Studios has managed to correct course and set up an independent self-publishing deal for the live-service Wicked title. To celebrate, the upcoming Breach update is due to hit on April 30, and it's looking mighty exciting indeed.
No Rest for the Wicked: Breach is coming out on April 30
No Rest for the Wicked's upcoming Breach update effectively doubles the game's current content roster. It includes all the bits and bobs Moon Studios has been talking about since November 2024, and largely follows the established content roadmap from a while back. For those who haven't been keeping track, this means:
- A substantial expansion of the available playing area via all-new regions and new sub-areas being added to existing regions.
- A host of new enemies and boss encounters.
- New story content.
- New weapons (wands and gauntlets), armor sets, and a comprehensive shield rework.
- The Pestilence invasion system.
- Reworked food management features.
- Quality-of-life improvements for inventory and progression mechanics.
This is a non-exhaustive list of everything that's being added with the Breach update, mind, it's just a list of the flashiest highlights, really.
The bit that may come as a surprise is that the original composer of the Ori games' soundtracks, Gareth Coker, is back to work on No Rest for the Wicked as well. His output will be to replace Private Division's choice of composer, Jason Graves. Though Graves has done admirable work on Wicked, there's something to be said about the beloved Ori soundtrack, and fans of Moon Studios' previous work are bound to be thrilled about Coker's return.
Some caveats to keep in mind about the Breach update, though. Firstly, Moon Studios highly recommends that we all start totally anew once the update hits, both for balancing purposes and to accommodate the wide variety of changes to the game world. This is effectively a wipe, and though we've known this would be the case for a while now, it still may come as a crummy surprise to some.
The other big caveat is that there's no co-op multiplayer planned for the Breach update, and I do know that some players are practically begging Moon Studios to prioritize multiplayer over everything else. Granted, the 30-minute showcase does feature some co-op footage, and they are actively working on it in the background. Do stay tuned on that front.
Regardless, it's hard not to be excited about Wicked's next big step forward. This game feels incredible to play, and Breach in particular seems like a huge expansion of everything we know and love about it. It's still going to be a full-blooded Early Access game, note, which means bugs and balancing problems galore. If that's a concern, you may well still wish to steer clear of Wicked, but if not, jot down April 30 and hunker down. Not a long way to go, now.
The post No Rest for the Wicked’s massive Breach update is coming, finally appeared first on Destructoid.